Board Thread:General Pixel Gun 3D Discussion/@comment-24427987-20140201192650/@comment-10824019-20140516223858

While I initially disagreed with his statement, I actually like the way you say it Bashihbk, it's more fair and equalized, even though I don't like a radar device as much.

Anyways, while killstreaks would be cool and all, I'm thinking something a bit more beneficial, such as get extra ammo for your current weapon after a certain number of kills, or restored health. Another cool one (which would challenge the higher-ups, and may be enjoyable to newcomers), would be that once you got to a certain number of kills, the game completely randomizes what weapon you are currently using (it would basically randomize in selection of a specific weapon class you're currently using). For example, I've gotten a Multi-kill with the Rambo's Rifle, when all of the sudden I'm given the Deadly Candy to use instead. Users could choose to swap back weapons if they wish, but I think it would be challenging. And, the randomizer would pick any weapon from the selection, even if you haven't bought it yet. It would sort of work like a random "try before you buy" option.