Board Thread:Pixel Gun Updates/@comment-26016674-20180702021527/@comment-33477419-20180717154136

UberMillennium RailgunPro wrote: VarietyRandomGamer wrote: I really hope that the programmers are just tweaking the damage stats of every weapon and being busy preparing for the next good update. I do NOT want to see a future where the Combat Level system is back, there are too many OP weapons, the prices are too expensive, et cetera. Same. That combat level was mad garbage and cancer.

Though couple weapons need some tweak/buff. I wish Excalibur on iOS have the same Efficiency per shot on Android and that 300 rpm (in iOS, 3 efficiency per shot but 2x of the firerate.)  They both have little to no headshot multiplier.

And Champ. Merc. need a good buff by increasing headshot multiplier from 1.2 to 2x to make it 2 bursts headshots kill. It's not that OP when having 2 bursts. I'm been so obsess with it recently b/c of it's underpowered stat. 2 bursts is still kind of OP, though. That can shred an enemy player in seconds.

But it wouldn't be a bad idea to increase it's headshot damage. That would make the Champion Mercenary more rewarding to skilled players.

I also agree with your statement on the Excalibur. iOS and Android versions of the game NEED to be consistent, even if updates are released on a later date for iOS.