Board Thread:Pixel Gun Updates/@comment-26016674-20181130215913/@comment-37510143-20181210131330

Events and new weapons that costs actual money will be the chronic state of the game now. It's happened before and it's how the gaming industry works.

A creative person or team comes up with a good game, introduces it and works on making it better for a while. The game gets popular and starts to make money, drawing the attention of the less creatively but more capitaly endowed crowd. The creatives get bored with managing and want to get back to creating, so they sell the game to the ones who are driven by capital. The new owners try to maximize their profits and tend to mess things up initially, but eventually it balances out to where the game is still good and profits are acceptable.

Of course, sometimes games get broken beyond repair, and sometimes they actually get even better, with new management and developers, which can have a lot of experience from a lot of different games. I've seen it go both ways...

You just have to take it easy for a while after a game changes management, and let things even out and normalize.