Apocalypse (PG3D)

''This article describes a Pixel Gun 3D weapon. If you're looking for the same weapon in Pixel Gun World, see Apocalypse (PGW).'' {{Infobox item Apocalypse Up2
 * title = Apocalypse
 * image = Screenshot_2016-10-02-17-02-46-1.png
 * imagecaption = The Apocalypse in the Shop. (Leftmost)
 * type = Premuim
 * grade = Uncommon
 * lethality = 4
 * rateoffire = 10
 * capacity = 1
 * mobility = 100
 * cost = ?{{Coin}}(150{{Coin} on sale)
 * upgrade = Apocalypse Up1
 * Level required = 1}}

The Apocalypse is a Premium weapon in PG3D.

Appearance
It is a long, light green barrel with a black handle hold towards the end. It also has a blue scope. There is a red target dot along the middle.

Strategy
It has low damage, very low rate of fire, low capacity and average mobility.

Tips

 * Use this to damage groups of players, then finish them off with a rapid-fire weapon.

Counter

 * Try to avoid the rockets as much as possible, whether you dodge it or hide behind cover. Try to minimize damage.
 * Attack the user while they are reloading.
 * avoid crowding when one encounters a user. As this weapon is a good crowd controller.

Upgrades

 * Apocalypse Up1, Second form of the weapon, costs 100 to upgrade.


 * Apocalypse Up2, Final Form of the weapon, costs 180 to upgrade.

Themes
No Theme

Supported Maps

 * Train Depot

Atlantis

Weapon Setups
Have a fast firing weapon along with it to finish off weakened enemies.

<Trivia

 * It is based on the AT4 rocket launcher .
 * This weapon was once previously called Apocalypse 3000.
 * It has the slowest fire rate the game, with a low 10 fire rate.
 * This weapon and upgrades' fire rate is actually 74, but because of its slow reload time, the fire rate on the stats show '10'.
 * It could also be referencing the forgotten game "Apocalypse 3000".
 * Along with the Apocalypse Up1 on the 8.0.0 update, the scope was moved from the back to the front.
 * This (the Apocalypse) and it's upgrades, the Grenade Launcher, and the Firestarter are the only weapons that have 1 ammo.
 * It acts as the placeholder on weapons (mostly removed) lacking any appearance but remains its function.