Board Thread:Pixel Gun Updates/@comment-26016674-20180811195026/@comment-24751918-20180901131416

VarietyRandomGamer wrote: UberMillennium RailgunPro wrote: VarietyRandomGamer wrote:

UberMillennium RailgunPro wrote: VarietyRandomGamer wrote: My thoughts:

Reaper: It's already pretty good (actually, it's quite OP compared to the rest of the Backup weapons), so it doesn't need to change.

Armageddon & Hurricane: Agreed.

Rocket Launcher: Why remove it? I don't see a point in removing it, and it can still be used tactically.

Multitaskers: Agreed.

Champion Mercenary: That is far too much.

Revolver Sniper Rifle: Agreed.

Mountain Wolf: Agreed.

Power Fists/Steampunk Fists: I think three hits is enough.

One Shot: No comment.

Fast Death: I DEFINITELY agree on that one. I won it from a Novice Chest back in April, and it is VERY ineffective against enemy players, even with an efficiency of 31.

Desert Eagle: Agreed.

Mercenary: Agreed.

Judge: No comment.

SBB/Nanobot Rifle: Let it stay dead. I've had enough of it, even if it's manual guidance.

Resurrection: Preach, brother.

Battle Mech/Robot Samurai: Leave them as they are (but nerf the Robot Samurai a little bit). They add a little more challenge to the game.

Excalibur: No way. I do NOT agree with this. 15-20 headshots is enough.

Laser Assistant: 14-16 headshots will do. But 6?! You'll be bringing it back to the pre-15.1.0 stats, and that makes for a VERY UNBALANCED game.

Champion Peacemaker: 17 will do.

Automatic Peacemaker: 19 will do just fine. Ok how about THIS:

Champ Merc will have 100% increase efficiency per burst and have a 1.5x headshot multiplier.

Excally: Buff it to three efficiency per shot, (6 if headshot), stay it 600 rpm and accuracy buff (that's 15 headshots).

Laser Assist: Buff it to 6 efficiency per shot (12 if headshot).

Why Power/Steampunk Fists 3 headpunches kill? What do you mean by "100% increase efficiency per burst"?

Excalibur: 20 shots to kill (17 if headshots)

Laser Assistant: 14-15 shots will be more balanced (11-12 if headshots)

The Power Fists and the Steampunk Fists can hit fast, so I can safely state that 3 hits to kill is a good balance. "What do you mean by '100% increase efficiency per burst' "? It means, Champion Mercenary will have deal 30 efficiency per burst, oppose to 15 efficiency per burst currently.

Excally: Why no 15 headshots but 17?

The Fists..... Um IDK...

Laser Assist: That would be 2.1-2.2 seconds if headshots. That's almost three bursts. I'd rather have it at 27 efficiency per burst.

Excalibur: It's very fast fire rate will make up for how many times it has to hit an enemy player.

Laser Assistant: Yeah, you're right. But it has a slower fire rate, so every shot has to deal more damage than, let's say, the Excalibur. Any suggestions on how to make it more balanced? And what should be the headshot multiplier for Champ. Mercenary in your opinion? 27 per burst, that's 5.4 Efficiency per shot. 3 bursts is weak, I wish equipping max DPS setup booster render Champ, Mercenary 2 bursts kill, that's why I wish it's 30 per burst (no headshot).