Board Thread:Pixel Gun Updates/@comment-26016674-20180811195026/@comment-26469644-20180824035020

TreyR9 wrote: Hitscan at least only hits what the client “sees” in front of it. Area damage hits anything nearby, making it more dangerous. Honestly, server-based hit registration would solve 75% of the game’s problems. Yes server-based hit reg would be better. Don’t forget that aoe isn’t even the width of a silent school hallway and the user has to factor in travel time as well as suffer from less points. Not much more deadly or less skill demanding.