Impulse Rifle

The Impulse Rifle is a Primary weapon introduced in the 12.5.0 update.

Appearance
It features a similar pattern to the Railgun's lines on the barrel. A small 4x scope on the top is visible with a green filter and on the side of the scope. The rear side of the weapon is a checkerboard pattern.

Strategy
It has a high fire rate, a low capacity (for a Primary weapon) an average weight, and above average damage once fully upgraded.

Tips

 * Wearing speed increasing accessories can help offset this weapon's slightly large weight.
 * It takes about a full clip of shots to kill a max armored player, so it should not be used at long range.
 * This weapon does rather low damage and cannot get headshots due to it dealing area damage, so use this in close-medium ranges.
 * Use the scope for long range purposes.
 * Reload constantly as this weapon has a very small capacity for a rapid-fire weapon.
 * Due to its low capacity, accuracy is key to making it a useful primary.

Counters

 * Since this weapon can be quite deadly in capable hands, it is an effective strategy to try and sneak up behind the user of this gun.


 * Pick off its users from long ranges.
 * Use a high-damage dealer, such as the Minigun Shotgun, or the Adamant Laser Cannon to make quick work of the user.

Theme
Futuristic themed.

Supported Maps
Medium ranged maps like Warehouse Assault.

Weapon Setups
Have a higher-capacity weapon such as the Nail Minigun as this gun drains ammo quite quickly.

Trivia

 * It is the first instant travel time Primary weapon to feature area damage, albeit in a very tiny radius.
 * It is the third weapon being included in the "Impulse" variety of weapons, the first being the Impulse Sniper Rifle and the second being the Impulse Minigun.
 * It is the most expensive Primary weapon that costs coins; it costs 550 (375 on discount)