Board Thread:General Pixel Gun 3D Discussion/@comment-24751918-20180908194634/@comment-33477419-20180919111110

UberMillennium RailgunPro wrote: VarietyRandomGamer wrote: I don't think you are taking into account that the fire rate of the Champion Mercenary is pretty fast.

It depends on how many times a player's Champion Mercenary has been upgraded. If it was upgraded once, then the compensation should be 205 gems. If it was fully upgraded, then the compensation should be 445 gems. Let me clarify, I DID take account of its firerate and how long the bursts stops for. AND we have to satisfy BOTH sides who uses them and who counters them.: The old efficiency (3-4 shots kill) takes literally 0.2-0.3 seconds to kill.

However having 2 bursts kill would be 1 to 1.125 seconds.

Ok how about this: Make it 14 shots (body shot deal 4 efficiency, headshot deal 6) kill. That's close to 1.3 seconds, with the bursts stop 0.2 seconds. That's total of 1.5-1.6 seconds.

For the cost, how much should it be?

The compensation should be given total of 750 gems. How about this: we DON'T buff the weapon, but we DO give those who upgraded it before the 15.1.0 update a compensation. The compensation should be at least 205 gems (for those who upgraded it once), and, at most, 445 gems (for those who fully upgraded it).