Board Thread:General Pixel Gun 3D Discussion/@comment-24427987-20140201192650/@comment-25159055-20140712194119

TheCommandramon wrote: Chrisdodds78963 wrote: TheCommandramon wrote: oh, also

get this

COOP CAMPAIGN

Probably a higher difficulty and more enemies spawned. Just play through it with friends. I wouldn't mind if it was LAN only, I just want to actually play a non-competitive FPS with my friends. Bonus points bc PG3D has custom skins, so we can play as who/whatever we want. Honestly, I don't think that is a good idea, there's gonna be players with AGB's blasting people off the bridge, people already do to me on time survival Hence why it could have competititve elements removed.

I was thinking a limit of 2 players, no marked winner or prize for winning, but instead, both players share a prize.

LAN exclusive would make it so that you only play with people you know in real life, which reduces the chances of griefing - or, perhaps, it could be exclusive to LAN or people on your friends list - basically, only people you already know and are friends with in order to prevent people deliberately ruining others' experience.

There could also be a penalty for BOTH players if either one dies, encouraging them to fight back to back and actually look out for each other. Time Survival is actually a rather competitive mode - it helps having teammates die or pushed out of the game because it opens up more opportunity for you to score points and win. This here would be set up to remove any win/lose system and mark all players as, essentially, equals. If your success relies on another person's help, you're going to make sure they are capable of helping. Humans are selfish creatures, and the only way to prevent people from putting themselves above others is to make them rely on their team. While this COULD be played alone, its difficulty would scream "get help." It's all set up to actually encourage some level of cooperation, and in fact, this here would encourage teamwork FAR MORE than ABSOLUTELY ANYTHING ELSE in this game.

For once, we'd get a legitimate co-operative gamemode. And I think that's just beautiful. Of course, before you go saying it'd be impossible, I say nay nay! There's been games that have encouraged cooperation in this style before. What I'm suggesting is somewhere between Borderlands (very high difficulty to the point where it's best done in a team) and Perfect Dark (Player death in coop story mode penalized both players - the one that didn't die would take damage upon the other respawning (this game had no healing), and the other would only respawn at a fraction of what they previously respawned at (it was actually possible to die so many times that it only took one hit to kill you on respawn - and then, after that, you wouldn't be allowed to respawn again)).

I'm essentially suggesting a version of Campaign where you rely on other players to help you through it, and forcing you to work as a team.