Board Thread:General Pixel Gun 3D Discussion/@comment-24751918-20180908194634/@comment-24751918-20181027200104

@Everyone:

Here're the final results for Champion Mercenary balancing ideas:

4 (actually 6) users (Alpha, TreyR9, Minecraftian, Anti-Four and Connor) supported 10-12 headshots kill.

1 user (Rico) supported 14-15 headshots kill.

3 users (Me, Variety and LastWinder) support its efficiency remain 17 headshots kill.

Alright. Now here's the new problem. The victors' votes will definitely get disapproved by the real balancing supporters. I'm going to ask everyone this: Should Champion Mercenary be a 10-12 headshots kill with booster or no? -- For Excally here are the balancing ideas:

8 Efficiency bodyshots with 1.25x headshot multiplier. Decrease its firerate to 97 (5 shots per second).

4 Efficiency body with 1.5x headshot multiplier. Reduce its firerate to 98 (8 shots per second) and its capacity to 60.

8 Efficiency body with 1.5x headshot multiplier. Decrease its firerate to 96 (approx. 4 shots per second).

Those balancing ideas all have one thing in common: To obtain Excally with real money if you do not own any parts, they costs 20 USD to obtain. -- Revolver Sniper Rifle balancing idea:

MASSIVELY decrease its price tag to obtain its part from 220 USD to 22 USD. -- Royal weapons balancing ideas:

Royal Fighter:

Remain 17 headshots kill (4 effiency with 1.25x headshot multiplier). Royal Revolver:

Remain 3 headshots kill (25 efficiency body, with 1.2x headshot multiplier),

Royal Sniper:

Remain its efficieny of 4 headshots kill (20 efficiency body with 1.25x headshot multiplier.) and buff its firerate to 2 shots per second. Again, should take 20 USD to obtain 250 parts.

Royal Ashbringer: Buff its efficiency per shot to 25.

They all have something common: To get those 250 parts, you need 20 USD to unlock each weapon (80 USD total if planned to use all four).