Board Thread:Pixel Gun Updates/@comment-26016674-20180811195026/@comment-35545374-20180828000408

UberMillennium RailgunPro wrote: DarkForceSabered wrote: Reaper is also a good backup. Reaper need some tweaking: Replace Multiple Shots to Semi-Auto/Burst Fire. A burst of 6 will be fired, have 30 shots total. Increase its efficiency per barrage/burst by 100%. Everything else: They are ok.

Arma and Hurricane need buff:  Increase efficiency per rocket by 100%, this will render them 2 rockets kill.

Remove Rocket Launcher, since there's no way to tweak its stats (though it's ironic that I have this myself.)

Multitaskers: Buff to 8 shots kill.

Champ. Mercenary (of course): Increase its efficiency per burst by 100% and its headshot multiplier to 2x.

Revolver Sniper Rifle: Since it's 2 headshots kill now, increase its capacity from 6 to 8 and mobility from 65 to 70.

Mountain Wolf: Buff it to 5 headshots kill.

Power/Steampunk Fist: Buff them to 2 head-punches kill (by increase their headshot multiplier to 2x).

One Shot: It's better off to remove than tweak its stat. (I have it myself).

Fast Death: Replace Burst Fire to Automatic.

Dual Hawks: Buff its headshot multiplier to 2x.

Desert Eagle: Buff it to 7 headshots kill, increase its capacity to 12 shots.

Mercenary: Buff it to 4 bursts kill.

Judge: Bring it back, make it that can deal headshot but no area damage (2x headshot multiplier), this render Judge 2 rockets kill.

SBB/Nanobot Rifle: Bring it back, by changing homing to manual guidance.

Resurrection: Stay it removed, no ways to tweak it.

Heavy Mech/Robo Samurai: Better off get removed than tweak its stats.

Excally: Buff to 6 headshots kill, reduce its firerate from 600 rpm to 300 rpm. As well as increase its accuracy to 80-90%.

Laser Assistant: Buff it to 6 headshots kill and have capacity of 70-80.

Champion Peacemaker: Buff it to 12 headshots kill.

Auto. Peacemaker: Buff it to 15 headshots kill. One Shot would be very easy to balance, just nerf its fire rate to the ground.