Module

A Module is a special upgrade item that can be placed in weapons or armor. All elemental modules placed in the weapon will increase it’s Elemental DPS (depends on module type), non-elemental modules increase other weapon stats. Elemental modules placed into armor increase it’s elemental resistance. Non-elemental modules can increase the player’s stats.

Obtaining
Each time a player wins a match, they will receive chests that contain module packs.

(Tip: One can receive lots of chests in Raid mode. If they win easy they get a rare chest, mythical on medium and golden on hard. However, passing raids without proper modules in the guns is extremely difficult, since these modules are required to kill the enemies in this mode).

The modules' inventory does not have a limit, so running out of space wouldn't be problematic. However, the player can only have a maximum of 4 chests at once. They will not earn any more chests if they have 4 chests at once that are unopened or are in the process of opening.

Inserting and extracting modules
Modules from weapons, armor or gadgets, can be extracted by tapping on the module icon in the weapon's information window, then tapping "extract". However, it will cost a certain amount of shards to do so.

One can’t place two of the same modules in one item. Moreover, weapons and armor now have their energy intensity. Each module requires some energy, so one needs to choose modules according to their item energy intensity.

Shards
A Shard is a craft-currency that allows a player to upgrade their module level or extract it from the item. One can receive shards from the module-crates or buy them in the bank.

Elemental Modules
Note: From version 16.4.0 or above, the player can no longer place two Elemental modules in a weapon. If they already placed 2 or 3 elemental modules in a weapon (before the 16.4.0), they can remove the extra elemental modules from their weapon for free, or they can keep them.

Module Combinations
Module Combinations can make the player's weapons have a unique ability (only 1 combination per weapon). A combination can be made from 2 or 3 different modules.