User blog comment:Sleepy Soda/Weapon Hate-List/@comment-26923519-20170104084738

Here's my opinions and/or counters on the mentioned weapons:


 * Smart Bullet Bazooka wouldn't be that much of a problem if you are fast enough to retreat from its missiles, or if you hide in a spot where the missiles wouldn't take the right and long way.


 * Ghost Lantern definitely needs a nerf. Sure, it preforms badly at long ranges, but this in Silent School and a Pool Party, WITH the quickswapping technique? Too OP. To avoid the Ghost Lantern, you must avoid playing on maps which mostly contain cramped hallways and/or small rooms.


 * Trapper is nerfed. I'm glad, though. Here's my advice to avoid it: Strafe around as much as possible, avoid cramped hallways and play in long ranged maps more often, since it has a bullet travel time, it is incapable of tearing down enemy players at long range.


 * Storm Hammer is nerfed multiple times, but however, it is still OP compared to most of the weapons. You should avoid Knife Party because this, along with the Fire Orb, are considerably Top Sellers (if you ask me) because they are majorly spammed in Knife Party. IMO, they should restrict area damage melee weapons, so we can have normal melee weapons only. Also, pick off its users by using a Sniper, or a highly damageable Premium weapon, as long as you will stay out of its area of effect.


 * Laser Minigun has been nerfed in a certain update, and IMO, it doesn't really deserve to be in the list nor considerably OP, unless if you are in the 2nd last level bracket (levels 22-26). Just strafe and dodge the bullets often, and you won't have much of a problem when encountering Laser Minigun users. Of course, pick them off while strafing. Also, if I were you, I wouldn't add this in the list, unless if it never got nerfed and/or it got minorly buffed.


 * Toy Bomber really needs a nerf. I'm experiencing problems when encountering these users, because it is a spammy weapon (due to its high capacity and contact detonator). I have a couple of counters against the Toy Bomber. Either snipe the user with a one shot wall-break weapon (contact detonated weapons in action cannot avoid a wall-break weapon's bullets), or, in a wide space area, use a Jetpack and kill that user with a one shot area damage weapon.

These are my opinions and/or counters. :D