Board Thread:General Pixel Gun 3D Discussion/@comment-24751918-20180908194634/@comment-24751918-20180915004531

TreyR9 wrote: The damage reduction we’re proposing would still be capable of a 1-shot headshot with no walls, but would reduce to a 2-Shot when wall break was used. I rather have 2 headshots kill regardless hitting the wall or not. But buff capacity, mobility and reload speed.

One Shot does not need balancing.

For the Charge Rifle, should it be one headshot kill when fully charged?