Charge Rifle

The Charge Rifle is a weapon introduced in the 10.6.1 update. It is the first form of the Charge Rifle.

Appearance
It is a Green sniper rifle surrounded by Red particles, containing red energy and a clip similar to the Mystical Ore Emitter Up2's clip but upside down and at the bottom of the gun. It also has a 10x scope similar to the Prototype, Electro Blast Rifle, and some other weapons. The Charge Rifle is one of the most powerful snipers in the game, being able to one-shot most players on the head. Be sure to use it well.

Strategy
It has high damage, medium rate of fire, high capacity, and average mobility for levels between 12 and 21.

Tips

 * Snipe down people from long range.
 * Hold the fire button to charge the bullet power to maximize damage. It acquires at least about 20 charged bullets in order to receive a one-shot kill in the head.


 * Make sure to aim very well because at times when looking around, you won't get a kill, because you were forced to release the shot when no longer holding the fire rate button.


 * Aim for the head and/or weakened players to maximize the damage and/or quicker kill registering and better ammunition conserving.


 * Don't stop strafing while attempting to get a kill.


 * Be sure to charge the rifle to maximum power before you scope, to lower the chance of yourself getting shot by a Prototype.

Counters

 * Snipe them back with a 1 or 2 shot kill sniper.

Upgrades
N/A

Theme
N/A

Trivia

 * This, and many other 10.6.1 weapons introduce unique properties.
 * It does wall break, but for some reason the shop doesn't display the property.
 * A charging sniper rifle is a popular staple in FPS games like Team Fortress 2 or Overwatch.
 * Each full charge shot takes about 25 bullets.
 * If you are at a high enough level, you can skip the first version and get straight to the upgrade.
 * As of the 11.0.0 update, this weapon has a reduced cost to 145on sale.
 * This takes around 3 seconds to fully charge