Thread:Yolopix/@comment-5588749-20180908143728/@comment-27103049-20180924170237

Hi Galli, sorry for the late reply. I rarely go on the Pixel Gun Wiki and I haven't seen your message before.

To add the textures on the meshes, you need the Mesh Renderer file that contains the texture placement information. These files can only be used on Unity so there is no easy and fast way to do that. For humanoid enemies it's simpler because the texture placement is usually similar to the Minecraft old skins scheme.