Board Thread:General Pixel Gun 3D Discussion/@comment-24751918-20180908194634/@comment-35545374-20180914042057

LastWinder wrote: One Hit kill weapons

Don't get me wrong when I say that only the One-Shot deserves the only weapon capable of a One-Shot. This is a very controversial decision that could really make or break higher and lower level gameplay alike. The One-Shot deserves this because it requires skill and is pretty balanced in my opinion. To me, any area damage weapon should never be able to One-Hit kill anyone.

Perhaps weapons such as the Anti Champ Rifle should be given the OHK ability again, but only in certain conditions. Not based on boosters or wear, but may be based on chance. Like if you do a headshot there is a 20% chance for a One-Hit Kill, then some new wear could be used to increase this mechanic. Like a new mask to further increase the chances of a OHK. This attribute, however, shouldn't be added onto the already existing sniper masks as this will create the same unbalance before this mechanic in the first place. So in order for one to be able to perform a OHK, they must sacrifice either health boosters or headshot ignoring capabilities. Adding RNG to something this important is never a good idea. As for one-shot area damage, weapons like the Charge Cannon, BFG, and Eye of Ra deserve to be one-shots because their fire rate is so low and charging it up is such a big risk.