Turret (PG3D)

The Turret is a weapon added in the Christmas themed 9.0.0 update.

Use
When used an outline of the turret appears in front of the player an their weapon is unequiped. When the player presses the "place" button, the turret is instantly built and ready to fire. If an enemy player shoots at the turret or gets within it's range, the turret will start to fire a spray of bullets at said player. When a turret kills player or monster, it will count as a kill for the placer, or as points in Coop Survival.

Uses

 * A turret can be placed in a central area where players commonly or must traverse, this can easily mow down large amounts of enemies.
 * If placed near player spawns the turret can easily earn many points by killing them quickly as soon as they spawn.
 * Both of these work very well on the Sniper Shacks map as in a team battle, a player can place a turret on the bridge or in the opposing team's shack. Both strategies will kill a lot of players. Unless the opposing team has a large number of powerful snipers.

Trivia

 * The turret shares many similarities to the Automatic Peacemaker. It has the same colors, has the same spread, it fires at the same rate, and shares the same sound effects with the peacemaker.


 * It has to pause every so often, presumably to cool down or reload.


 * The turret's style of placement could be a reference to Team Fortress 2. The white outline is similar in style to an engineer placing a fortification, the turret is placed directly in front of the player, and all weapons are unequiped when placing.
 * The Turret is automatically upgraded at certain levels. So, if you were level 24 when you updated to 9.0.4, you would already have the last upgrade for each gear item.


 * The Turret's place screen is very similar to the turret placing in Black Ops 2, where they pick a place their turret will sit, but it's gold, while the Pixel Turret is white.