Board Thread:General Pixel Gun 3D Discussion/@comment-33733880-20171122153018

So I was bored and I decided to see how the damage was calculated. I looked at the stats and played with the weapon on a cheated account. Then I did some math.

"How is the Prototype better than the Impulse Rifle?"

"One has 21 and one has 24 efficiencies. Yet the prototype is better."

Then I saw the capacity. The efficiency is how much damage the entire clip does. So to find the damage from one clip you must

Efficiency/Capacity.

The higher the ratio the better.

Melee weapons have an entirely new ratio. You take the efficiency of the weapon and divide it by the fire rate dived by 10. Or

Efficiency/ (fire rate/10)

The melee weapon ratio also affects the 1 capacity weapons like the bow. I am working on trying to find the exact conversion for the melee ratio to the weapon ratio but I am already so close.

If I can, can I make a new page on the PG3D content stuff next to the weapons?

Thank you,

Godly Idiot. 