Points System (PG3D)

The Point System is a feature in the game that awards a player points for getting a kill. The player with the most amount of points wins.

Kill Streak
A Kill Streak is a group of achievements that are awarded by gaining consecutive kills without dying.

Kill
Adds 15 points if a player kills a player.

Double Kill
Adds 20 points if a player kills 2 players in a row.

Triple Kill
Adds (30) points if a players kill 3 players in a row.

Multi Kill
Adds points if a player kills 4 players in row.

Ultra Kill
Adds points if a player kills 5 players in row.

Monster Kill
Adds points if a player kills 6 players in a row.

Fury
Adds points if a player kills 10 players in a row.

Rampage
Adds points if a player kills 20 players in a row.

Violence
Adds points if a player kills 30 players in a row.

Miscellaneous
These are other achievements that will add to a player's current kill streak.

Nemesis
Adds Points if a player kills an enemy that killed  other players.

Headshot
Adds 30 Points if a players kills an enemy by attacking the enemy's head.

Duckhunt
Adds Points if a player kills an other player while using a jetpack.

Revenge
Adds 30 points if a player killed the last person who killed them.

Rocket Jump Kill
Adds 50 points if a player kills another player while in mid-air.

Grenade Kill
Adds points if a player kills another player using a Grenade.

Invisible Kill
Adds points if a player kills another player who is using an Stealth Potion.

Turret Kill
Adds points if a player destroys another player's turret.

Mech Kill
Adds points if a player kills another player who is using a Mech.

Touchdown
Adds 100 points when you get the enemy team's flag to your side.

Butcherer
Adds points if a player kills another player twice or two different players.

Slaughterer
Adds points if a player kills another player 3 times or 3 different players.

Kill Assist
Adds 5 points if you gave damage to another player and they die by other circumstances.