Level (PG3D)

''This article describes a Pixel Gun 3D content. If you are looking for the same content in Pixel Gun World, see Level (PGW).'' Levels indicate the experience of a player. They were introduced in Pixel Gun 3D since the 8.2.1 update as the replacement for the former Rank system. Experience is needed to level up your character. You can obtain it playing every mode in the game, including Campaign, Multiplayer, and Survival. Unfortunately, Sandbox is a mode for chatting casually, and since you don't need efforts playing Sandbox, there is no particular way on obtaining rewards. Leveling up in Pixel Gun 3D rewards you with a certain amount of coins and gems, depending on the level. Many weapons and upgrades in the Shop cannot be unlocked until you reach a certain level.

Levels also affect the matchmaking of players. Players will always be grouped into matches with players of similar level, and friends of players that are not in said player's level group will not be able to join that player's game. However, the use of password locked Custom lobbies ignores this restriction.

Level Groups (Removed)
Before the 11.4.0 update, you can only play with players of the same level group. Now, you play with people that are in the same league as you currently are in. The former matchmaking, nor the current matchmaking, do not apply to Deadly Games, Sandbox, and Local Games. Note that levels higher than level 31 weren't implemented at the time level groups were still an available feature. This table indicates the levels and group names of the former matchmaking: Note: As of the 11.0.0 update, RiliSoft changed the Shop UI. As of the UI change, auto-upgrading is still a thing, it's just that the final form of the weapon is visible, unlike the first or the second form of the weapon. This also applies to other automatically upgraded weapons, so note that these weapons are usually unlocked in the lower levels.