Board Thread:General Pixel Gun 3D Discussion/@comment-24751918-20180908194634/@comment-36869787-20181011030842

UberMillennium RailgunPro wrote: @ Everyone (also responding to Anti-Four's comment.)

I have to say it's going to be a VERY LONG comment:

That Jbro, somebody need to shut down his channel before he creates more ruckus! I see bunch of Pixel Gunners @ FB sending messages to Cubic that "Cubic, plz shut down this dude's channel because he bring unbalanced gameplay." (That's from Antagonist's FB who left the Wikia couple month from now.), "Cubic, me and my team are repetitively getting dominated by hackers because of Jbro's videos.) and bunch of similar responses. If his channel get shut down, Cubic might resurrect the Judge. Or not. But let's hope they will.

Ok for the Judge: Conner and Minecraftian supports the resurrection of Judge.

P.S. YouTube is for noobs! Youku FTW!

For Champion Mercenary: Conner, you and me so far have voted that it should deal 4 Efficency bodyshot (7 if headshot.) But Variety wanted it remain 17 headshots kill ( 4 for body, 5 Efficiency per headshot).

"Yes, nerf the Champ Solar Power Cannon's radius heavily. Make its fire rate slower."

Agreed on reducing its blast radius/radii. In contrast, it should be 2 rockets kill and fires every 3 seconds or so.

"Make the max to all weapons 37. I like this idea since very op weapons could have a efficiency of 34 and be a epic weapon. This is also a good idea since a reboot for all mythical efficiencys (Like sniper exoskelaton [30 efficiency max]) to be 37 once again."

I'm sorry to say I have to disagree with this quote. It's either do EXACT efficiency like it is being displayed or/AND alter its efficiency. Plus, that's basically resurrecting Combat Level Update when actual Efficiency per Shot/Second is impossible to be calculated accurately.

"ACR should be one headshot and have a percentage The percent of it one headshot kill should be 65% and bodyshot should be 37%"

Bad idea. if Cubic introduce RNG to Snipers, it WILL cause mass mayhem on gameplay. And plus one headshot kill is OP for this type of sniper.

"Buff all event weapons. Make the Christmas weapons effective, but not too overpowered (Christmas Ultimatum 2 shot example)"

Laser Assistant: 5-6 headshots kill? Dual Cryo Pistol: Same thing?

"Fine, my main concern. Buff the Casanova and Black Mamba. They use to be so popular, now they are literally dead. Black Mamba should be buffed to a 11 shot, and Casanova should be a 15 shot."

Confirmed. And they both should have firerate of 99 aka 10 shots per second.

"One of my biggest concerns for the game: Make Clan weapons harder to get, it is so easy to get all of them:

Legendary (Reduce to 1 part maximum) Percent of getting it from winner chest: 20/100

Mythical (Stay 1 part) Percent of getting it, 10/100

This will really balance the amount of spammers."

This is why we need to buff/nerf weapons. The percentage of getting them should reamin the same. If the Chamption mercenary stays 17 hit kill, WHY VARIETY, then 240 gems for it will be a real scam, and it would be very sad for pervious owners.

Yeah, agree with not adding weapon damage percent in the game, but why does sometimes my anti champ one body a full health and armor guy and another time two body the same guy full health and armor ?

Not buff the christmas weapons heavily, but just enough so that they can be good again.

We gunna talk about its 99 fire rate in just a sec.