Board Thread:General Pixel Gun 3D Discussion/@comment-29099806-20171116001219

Okay, this idea, which I've actually been thinking about for a while, for the Disabler goes like this:

The Disabler having the ability to temporarily disable some gadgets while they are currently active, aka when they are in use and their duration time is ticking away, in a similar manner to gadgets currently not in use.

The following gadgets would be affected by this ability:

-Both the Turret and the Christmas Tree Turret

-The Jetpack

-The Blizzard Generator

-The Stealth Bracelet

-The Guardian

-The Medical Station

-The Battle Mech and (maybe???) the Demon Stone

-The Energy Shield

'''The time these gadgets are disabled (while they are active) would be around five to six seconds, two to three seconds less than the Disabler's effect on unused gadgets, and after these seconds pass they can continue to be in use. These 5-6 seconds also count toward the duration of the active gadget(s) currently disabled.'''

The other 2-3 seconds on the Disabler's Gadget Blocking ability apply to gadgets that are not currently in use.

'''Example: Say a player is currently using the Medical Station, which is actively healing the user and his teammates, and also has a Turret for their Tools Gadget. Now, suppose a player uses the Disabler. The Medical Station would stop healing the enemy players for five seconds (which would then continue healing after these five seconds are up), however the Turret is remained disabled for the full eight seconds.'''

What do you think? Is this a nice idea, or does it seem too Overpowered and in need of some tweaks? Or is it just flat out a terrible idea anyway? :p 