Board Thread:General Pixel Gun World Discussion/@comment-29099806-20170531234624/@comment-26016674-20170618194225

JustLeafy wrote:

BastionMann wrote:

Minecraftian47 wrote:

BastionMann wrote: Next : Rusty Rifle.

Appearance: This weapon is based off of the real life M16A3 with an added scope resembling an ACOG scope and with an under-barrel (broken) bayonet. It is almost identical to the Combat Rifle, except a cosmetic (broken) bayonet has been attached to the end of the barrel, the bandage around the handguard, and a scope has been attached to it. The color is a rusty orange. Basically, the rusty version of the Combat Rifle Up2.

Grade: Common

Efficiency: 18

Fire Rate: 97

Capacity: 35

Mobility: 105

Cost: N/A  Obtained from the Lucky Chest. (limit use: 5)

Note: This weapon is limit use. If limit use is ran out. The weapon will break instantly, can't use it. Unless the player found the new one because the weapon is rusty. How often would you get these type of weapons? No idea... Around 24 weapons. I think...

Damn, you made so many cool weapons and gadgets, that you can even create your own game with these weapons and gadgets. Most of them are pretty cool looking and balanced, even the Newbie Gun! (sarcasm intended in the Newbie Gun part :P). [OT] Let's have the wiki make a fan game called something, using assets from PGW/PG3D but have our ideas/assets. I know someone who knows how to use basic Unity, and maybe some other programmers.

I'm currently working on Part 3 for the Snipers vs. Shotgunners update; the gamemode.