Board Thread:Pixel Gun Updates/@comment-26016674-20181228004812/@comment-35959574-20190101170509

Demon Hamster Eating My Wafflez wrote: That's what I dislike, the fact that Pixel Gun changes alot of things, which means I (and alot of people) need to adapt to those changes. When I'm finally comfortable with all of the changes, some new update comes out and it changes the game all over again. Updates should be a good thing, but for me, when Pixel Gun updates, I just think "I wonder what they broke THIS time".

It's pretty much "Oh, you thought the older air strafing system was good? LOL TOO BAD, WE'RE CHANGING IT REGARDLESS! And before we forget, we'll change the weapon upgrading system as well!"

Atleast they actually removed most of the homing weapons and Resurrection in an older update. Well, except for in an earlier update. Nothing was more annoying than an enemy team with Anti-Gravity Blasters that fired Champion Solar Cannon projectiles that instantly killed, regardless of how much HP and Armor you had.

I don't see the reason why the Champion Solar Cannon had to be "removed". And I'm betting the Anime Scythe was "removed" just to add the Bow of Spirits, which is almost the exact same thing as the Anime Scythe. The only real differences is that it's in the Sniper category and is a craftable Mythical weapon. IKR.

They have updates every 2 weeks and, especially for veteran players, it’s basically impossible to adapt to. And don’t forget the Champion Peacekeeper is disguised as a fricking PIXEL GUN.