Board Thread:General Pixel Gun 3D Discussion/@comment-25920963-20170201180825

I have a few ideas on how to 'fix', 'improve' or 'balance' PG3D.


 * 1) Nerf and fix the Ghost Lantern. Remove wall break, fix the hitbox and maybe add a charge time.
 * 2) Nerf the SBB. Its rockets should have less homing capabilities and shouldn't be able to make such sharp turns. They should make the rockets destroyable, also.
 * 3) Reduce clip size and reload time of Mines Launcher, Toy Bomber and Ka-Boom. Toy Bomber projectiles should only explode on a direct hit.
 * 4) Buff underpowered primaries and Backups (Hellraiser, Hitman Pistol etc)
 * 5) Less area damage weapons and more bullet or direct hit projectile weapons, please.
 * 6) Fix strafing. In Pg3D, changing direction in midair illogically inverts your velocity instantly. You shouldn't be able to move all over the place. Your direction should be constant, and only change on double jumping.
 * 7) Increase respawn time of pets or just remove them.
 * 8) Fix or remove Reflector because it is slightly unfair.
 * 9) Remove Voodoo Snowman because it is completely unfair
 * 10) Increase cooldown of most gadgets.
 * 11) An actual co-op survival please where you co-operate.
 * 12) Tournaments with gem rewards. Level 17 and over, and it is a 16 player deadly games with huge maps.
 * 13) Bring back removed maps and weapons.
 * 14) Half coin value (all prices and coins players have are doubled)
 * 15) New coin rewards. 1st = 5 2nd = 4  3rd = 3  4th or 5th = 2  Lose = 1
 * 16) Make gems easier to get
 * 17) Weekly quests maybe

What do you think? 