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The Alien Blaster is a Backup weapon introduced in the 10.1.0 update.


It is similar to the Alien Rifle, but it has a moving unreal scope. It's magazine, which is a bright blue and blackish box, is on the back of the pistol.


It possess average efficiency, medium rate of fire, average capacity, and slightly high mobility.


  • Use this in close to medium range due to this having a scope which does NOT work, unfortunately.
  • Use this in hallways where it is crowded with players, so you can get multiple kills due to this having a piercing shot attribute.
  • Sneak up one your targets for an easy kill.
  • This weapon has no travel time, unlike the other alien weapons.
  • Aim for the head to maximize damage.
  • Aim for weakened players for better ammunition conserving and quicker kill registering.
  • Don't stop dodging left and right while jumping and attempting to get a kill, especially against weakened players who use weapons that aren't the best against strafers.


  • Attack the user in large open areas. As it's ricochet effect becomes useless in open areas. Forcing its users to shoot the enemy directly.
  • Pick off its users from long ranges, but beware if the user has had it and learned how to use it anywhere you may not be able to counter.
  • Use area damage weapons against its users.


Information Image
  • Name: Blocks!
  • Cost: 270 Gem
  • Released: 16.5.0
Blocks! Alien Blaster
  • Name: Portalium Blaster
  • Cost: 270 Gem
  • Released: 16.5.0
Portalium Blaster Alien Blaster
  • Name: Reactor
  • Cost: 270 Gem
  • Released: 16.5.0
Reactor Alien Blaster

Supported Maps

Weapon Setups

Bring an area damage weapon since this one, unlike the other alien weapons, it has no area damage.


  • This and the Hydra when moving, parts of the gun move around.
  • This weapon's iron sights does not work.
  • This is the only alien weapon not held by both hands of its user.
  • This weapon has the second lowest fire rate in this category but is tied with Dead Star.
  • In an update, along with its upgrades, this weapon's accuracy have been nerfed, resulting in a much higher recoil per shot.
    • The accuracy was later improved.
  • In the 13.4.0 update, the efficiency was reduced from 15 to 13.
    • In the 14.1.2 update, this weapon has gotten severely powercrept. Instead of the original 2 headshot kill, now it requires 3-4.
  • The other weapons in the “Alien set” are the Alien Rifle, Alien Sniper Rifle, Alien Cannon, and questionably the Alien Bouncer.
  • It receives new non-leagued-based skins in the 16.4.0 update.
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