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m (Changing heading from "Weapon Setups" to "Equipment Setups") |
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− | {{PG3D}} |
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{{Infobox item |
{{Infobox item |
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|title = Alien Gun |
|title = Alien Gun |
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− | |image = |
+ | |image = <gallery> |
+ | Alien Gun.png|Appearance |
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− | |imagecaption = The Alien Gun in the Armory. |
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+ | Alien gun icon.png|Kill icon |
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+ | </gallery> |
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|type = Backup |
|type = Backup |
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|grade = {{Grade|Rare}} |
|grade = {{Grade|Rare}} |
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|lethality = 4 |
|lethality = 4 |
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+ | |attribute = {{SingleShots}} |
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|capacity = 8 |
|capacity = 8 |
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− | |mobility = 110 |
+ | |mobility = 110 (Mobility) |
+ | 12 (Weight) |
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|cost = Default |
|cost = Default |
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− | |rateoffire = |
+ | |rateoffire = 94 |
+ | |Level required = Default |
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⚫ | |||
+ | |number = 26 |
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+ | }} |
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+ | |||
[[File:Alien Gun in Winter Island.jpg|thumb|296x296px|The Alien Gun in use.]] |
[[File:Alien Gun in Winter Island.jpg|thumb|296x296px|The Alien Gun in use.]] |
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The '''Alien Gun''' is a [[:Category:Backup|Backup]] weapon that can be unlocked after completing the 8th level, [[Area 52]] in the Pixelated World campaign. |
The '''Alien Gun''' is a [[:Category:Backup|Backup]] weapon that can be unlocked after completing the 8th level, [[Area 52]] in the Pixelated World campaign. |
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===Tricks=== |
===Tricks=== |
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*Try to get headshots on easy-to-kill targets. Especially if the enemy has equipped with a good armor. |
*Try to get headshots on easy-to-kill targets. Especially if the enemy has equipped with a good armor. |
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+ | *Due to the weapons high bullet spread, it's best to burst fire for better accuracy. |
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+ | *As always, be on the move while firing. |
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===Counters=== |
===Counters=== |
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*Pick off its users from long ranges. |
*Pick off its users from long ranges. |
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− | ==Upgrades== |
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− | N/A |
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− | ==Theme== |
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⚫ | |||
− | == |
+ | ==Recommended Maps== |
N/A |
N/A |
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− | == |
+ | ==Equipment Setups== |
Use a [[:Category:Primary|Primary]] weapon with faster reload as this reload is quite slow. |
Use a [[:Category:Primary|Primary]] weapon with faster reload as this reload is quite slow. |
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==Trivia== |
==Trivia== |
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* If you shoot someone and they die, they will emit blue smoke and disappear (like The [[Exterminator]]) |
* If you shoot someone and they die, they will emit blue smoke and disappear (like The [[Exterminator]]) |
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− | * When you're holding it in the |
+ | * When you're holding it in the Armory, the arm parts of your armor will be floating around, which is an unfixed bug. |
* This was removed in all of the multiplayer modes besides [[Deadly Games]] in the 9.3.0 update. |
* This was removed in all of the multiplayer modes besides [[Deadly Games]] in the 9.3.0 update. |
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* The gun is almost similar to Fallout 3's "Alien Blaster" |
* The gun is almost similar to Fallout 3's "Alien Blaster" |
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− | * This gun also has a rifle version of it called the [[ |
+ | * This gun also has a rifle version of it called the '''[[0xbadc0de|_0xBadc0de#]].''' |
* It is shown in the armory of the [[Area 52 Labs]]. |
* It is shown in the armory of the [[Area 52 Labs]]. |
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* This weapon has a similar appearance and function to the [https://wiki.teamfortress.com/wiki/C.A.P.P.E.R C.A.P.P.E.R.], a secondary weapon for the Scout and Engineer, characters from Valve's ''Team Fortress 2.'' |
* This weapon has a similar appearance and function to the [https://wiki.teamfortress.com/wiki/C.A.P.P.E.R C.A.P.P.E.R.], a secondary weapon for the Scout and Engineer, characters from Valve's ''Team Fortress 2.'' |
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** Both are futuristic pistol-based weapons that instead of firing standard bullets, fires plasma-esque laser beams. |
** Both are futuristic pistol-based weapons that instead of firing standard bullets, fires plasma-esque laser beams. |
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** Coincidentally, the C.A.P.P.E.R appeared during the 2015 "Invasion" Update, while the Alien Gun is obtained from an alien army in Area 52. |
** Coincidentally, the C.A.P.P.E.R appeared during the 2015 "Invasion" Update, while the Alien Gun is obtained from an alien army in Area 52. |
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+ | * In some modes/minigames, the {{PAGENAME}} can be occasionally found as a [[:Category:Pick-Ups|pick-up]]. |
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+ | |||
{{Backup}} |
{{Backup}} |
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{{MC}} |
{{MC}} |
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+ | {{Pick-Ups}} |
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[[Category:Weapons]] |
[[Category:Weapons]] |
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[[Category:Backup]] |
[[Category:Backup]] |
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+ | [[Category:Pick-Ups]] |
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[[Category:Default]] |
[[Category:Default]] |
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[[Category:Themed]] |
[[Category:Themed]] |
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[[Category:Minigame Items]] |
[[Category:Minigame Items]] |
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+ | [[Category:Single Shots]] |
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+ | [[Category:Campaign]] |
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+ | [[Category:Rare]] |
Revision as of 17:55, 12 January 2020
The Alien Gun is a Backup weapon that can be unlocked after completing the 8th level, Area 52 in the Pixelated World campaign.
Appearance
It has a yellow and turquoise/teal body with a white and glowing blue ammo clip, yellow handle, turquoise/teal markings on the side of the body, a yellow fin at the top, and a blue and dark blue laser.
Strategy
It has low damage, a great rate of fire, low capacity, and good mobility.
Tricks
- Try to get headshots on easy-to-kill targets. Especially if the enemy has equipped with a good armor.
- Due to the weapons high bullet spread, it's best to burst fire for better accuracy.
- As always, be on the move while firing.
Counters
- Try strafing around the enemy so you won't die easily.
- Stay far away from the enemy and attack them with an alien gun.
- Pick off its users from long ranges.
Recommended Maps
N/A
Equipment Setups
Use a Primary weapon with faster reload as this reload is quite slow.
Trivia
- If you shoot someone and they die, they will emit blue smoke and disappear (like The Exterminator)
- When you're holding it in the Armory, the arm parts of your armor will be floating around, which is an unfixed bug.
- This was removed in all of the multiplayer modes besides Deadly Games in the 9.3.0 update.
- The gun is almost similar to Fallout 3's "Alien Blaster"
- This gun also has a rifle version of it called the _0xBadc0de#.
- It is shown in the armory of the Area 52 Labs.
- This weapon has a similar appearance and function to the C.A.P.P.E.R., a secondary weapon for the Scout and Engineer, characters from Valve's Team Fortress 2.
- Both are futuristic pistol-based weapons that instead of firing standard bullets, fires plasma-esque laser beams.
- Coincidentally, the C.A.P.P.E.R appeared during the 2015 "Invasion" Update, while the Alien Gun is obtained from an alien army in Area 52.
- In some modes/minigames, the Alien Gun can be occasionally found as a pick-up.
Minigame Content |
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Campaign
Sandbox Arena Extreme Run Parkour Challenge |
Pick-Ups |
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Pixel Gun 3D
Pixel Gun World |