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The Alloy is a non-elemental module introduced in the 16.2.0 update.

Appearance

It appears to be a combination of a metal with at least one other metal or nonmetal. There is silver and bronze on it.

Use

It is used to insert in a Melee weapon so that it can be part of a module combination.

Combinations

The combinations in which this module can be used in are the Vampirism, the Blood Thirst and the Energy Shield.

  • The Vampirism, which also requires the Melee Kinetic Module and the Shiv, recovers a percentage from the damage dealt.
  • The Blood Thirst, which also requires the Melee Magic Module, increases movement speed after an enemy is defeated.
  • The Energy Shield, which also requires the Melee Energy Module and the Astral Blade, temporarily protects from long distance attacks.

Buffs

Level Modules required Cost Buff
I None None I: Increases movement speed to a total of 2%.
II 2 Alloys 5 coins II: Increases movement speed to a total of 3%.
III 5 Alloys 25 coins III: Increases movement speed to a total of 4%.
IV 10 Alloys 50 coins IV: Increases movement speed to a total of 5%.
V 30 Alloys 100 coins V: Increases movement speed to a total of 6%.
VI 100 Alloys 250 coins VI: Increases movement speed to a total of 7%.
VII 200 Alloys 500 coins VII: Increases movement speed to a total of 8%.
VIII 400 Alloys 1000 coins VIII: Increases movement speed to a total of 10%.
IX 500 Alloys 2000 coins IX: Increases movement speed to a total of 12%.
X 1000 Alloys 4000 coins X: Increases movement speed to a total of 15%.

Trivia

  • This and the Battery are the only modules that can make all the combinations in a weapon category.
  • An alloy is a metal combination of (usually) two different metals to form a new one.
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