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− | {{PG3D}} |
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{{Infobox item |
{{Infobox item |
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|title = Assault Shotgun |
|title = Assault Shotgun |
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Assault shotgun icon.png|Kill icon |
Assault shotgun icon.png|Kill icon |
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</gallery> |
</gallery> |
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− | |imagecaption = The Assault Shotgun in the [[Armory (PG3D)|Armory]]. |
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|type = Primary |
|type = Primary |
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|grade = {{Grade|Epic}} |
|grade = {{Grade|Epic}} |
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− | |lethality = |
+ | |lethality = 55 |
− | |rateoffire = |
+ | |rateoffire = 78 |
|capacity = 10 |
|capacity = 10 |
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|mobility = 100 (Legacy) |
|mobility = 100 (Legacy) |
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15 (Weight) |
15 (Weight) |
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<br> |
<br> |
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− | + | 50 (Current) |
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− | |cost = |
+ | |cost = 90 {{Coin}} |
|Level required = 12 |
|Level required = 12 |
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+ | |attribute = {{SingleShots}} {{Shotgun}} |
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|released = 12.0.0 |
|released = 12.0.0 |
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+ | |theme = Sci-fi/video game themed |
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}} |
}} |
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* Pickoff its users from long ranges. |
* Pickoff its users from long ranges. |
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* Jump and move in random patterns. If you do this, the enemy can't really get a clear shot nor aim perfect at you. This can save you from being hit by a headshot. |
* Jump and move in random patterns. If you do this, the enemy can't really get a clear shot nor aim perfect at you. This can save you from being hit by a headshot. |
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− | |||
− | == Upgrades == |
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− | * [[Assault Shotgun Up1]] |
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− | * [[Assault Shotgun Up2]] |
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− | |||
− | == Theme == |
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− | N/A |
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== Supported Maps == |
== Supported Maps == |
Revision as of 18:45, 23 September 2019
The Assault Shotgun is a Primary weapon introduced in the 12.0.0 update.
Appearance
It has some similarities to a sawed-off shotgun. However, the barrels are silver and have 3 light green stripes at each barrel, a green and brown part between both barrels, a brown grip, a white trigger and a silver and green shoulder stock.
Strategy
Tips
- Use at close range, since it's a shotgun.
- Aim for the head to maximize the damage.
- It has a decent capacity, but it's best rather burst firing in order to save capacity.
- Do not use this at long range.
- Consider its mobility. It has a good mobility, but it is rather best wielding a weapon with a better mobility like the Carrot Sword.
- Use this in close ranged maps like Pool Party.
- This weapon has the ability to kill enemy players in 2 shots (head).
Counters
- Play in long ranged maps often.
- Simply move and strafe to dodge the bullets.
- Pickoff its users from long ranges.
- Jump and move in random patterns. If you do this, the enemy can't really get a clear shot nor aim perfect at you. This can save you from being hit by a headshot.
Supported Maps
Any close ranged map.
Weapon Setups
Equip a long ranged weapon like the Prototype.
- (For levels: 12) This is (was, this is because of it being nerfed in the recent updates) one of the most powerful shotguns in the game, having high damage and a decent fire rate with a relatively good capacity, any shotgun-based player can easily kill anything. However, since this is limited to short range combat, equip a good medium-long ranged weapon. (e.g.: Mercenary paired with a Sniper, such as the Laser Crossbow).
Trivia
- This weapon is based on both the Shotgun from Quake 3 Arena and the Scattergun in Team Fortress 2.
- This could possibly be a hybrid of the Heavy Shotgun and the Dual Shotguns.