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This content is exclusive to Pixel Gun 3D. It isn't in Pixel Gun World!
Pg3D only

The Camouflage is a non-elemental module introduced in the 16.2.0 update.


It appears to be a black hologram device with a semi-transparent face over it.


It is used to insert in the Armor so that it can be part of a module combination.


Level Modules required Shards required Buff Shards needed to extract Amount of power it consumes
I None None 100 meters hiding distance [Note: Hiding distance hides the user's nickname from their enemies a certain amount of meters away. For example, a hiding distance of 100m means enemies 100m away cannot see their nickname, making them much less likely to spot them.] 1 shard 1
II 5 level I Camouflages 25 shards -30 meters (total: 70 meters hiding distance) 5 shards 5
III 5 level II Camouflages 50 shards -30 meters (total: 40 meters hiding distance) 15 shards 10
IV 5 level III Camouflages 250 shards -20 meters (total: 20 meters hiding distance) 20 shards 15
V 5 level IV Camouflages 500 shards -10 meters (total: 10 meters hiding distance) 25 shards 20
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