|This content is exclusive to Pixel Gun 3D. It isn't in Pixel Gun World!|
The Camouflage is a non-elemental module introduced in the 16.2.0 update.
It appears to be a black hologram device with a semi-transparent face over it.
It is used to insert in the Armor so that it can be part of a module combination.
|Level||Modules required||Shards required||Buff||Shards needed to extract||Amount of power it consumes|
|I||None||None||100 meters hiding distance [Note: Hiding distance hides the user's nickname from their enemies a certain amount of meters away. For example, a hiding distance of 100m means enemies 100m away cannot see their nickname, making them much less likely to spot them.]||1 shard||1|
|II||5 level I Camouflages||25 shards||-30 meters (total: 70 meters hiding distance)||5 shards||5|
|III||5 level II Camouflages||50 shards||-30 meters (total: 40 meters hiding distance)||15 shards||10|
|IV||5 level III Camouflages||250 shards||-20 meters (total: 20 meters hiding distance)||20 shards||15|
|V||5 level IV Camouflages||500 shards||-10 meters (total: 10 meters hiding distance)||25 shards||20|
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