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{{Infobox item|image = <gallery>
{{PG3D}}
 
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Dual Cyro Pistols.png|Appearance
{{Infobox_item|image = DCP.png|type = Backup|grade = {{Grade|Mythical}}|released = 13.1.0|lethality = 30|rateoffire = 95|capacity = 20|mobility = 4|cost = 250 {{Gear|Mythical}}}}The '''Dual Cryo Pistols '''are [[:Category:Backup|Backup]] weapons introduced in the 13.1.0 update.
 
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Dual cryo pistols icon.png|Kill icon
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</gallery>|type = Backup|grade = {{Grade|Mythical}}|attribute = {{Automatic}} {{SlowsDownTarget}} {{AreaDamage}} |released = 13.1.0|rateoffire = 95|capacity = 16|cost =
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250 {{Gear|Mythical}}
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|level_required = Level 2
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|theme = Christmas themed
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|mobility pc = 65}}
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[[File:Christmas Invasion.png|thumb|220x220px]]
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The '''Dual Cryo Pistols '''are [[:Category:Backup|Backup]] weapons introduced in the 13.1.0 update.
   
 
== Appearance ==
 
== Appearance ==
It has a little magazines with a snowflakes on it. It has icicles sticking out at the front and is mostly red, white, and grey. It has a candy cane skin in the middle of the gun.
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It has a small magazine with snowflakes on it. They have icicles sticking out at the front and is mostly red, white, and grey. It has a candy cane skin in the middle of the gun.
   
 
== Strategy ==
 
== Strategy ==
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=== Tips ===
 
=== Tips ===
* It's a very well rounded weapon, despite having a travel time, it performs well at most ranges,but does the least in long range.
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* It's a very well rounded weapon, despite having a travel time, it performs well at most ranges, but does the worst at long range.
 
* The "Slows the target" debuff prevents the enemy from jumping, potentially useful for area of effect weapon swap, and having the longest slow-down duration.
* It has very low ammo and is recommended to wait until you really need to use it,or just keep pressing the trigger runs out of ammo to [[Rocket Jump (PG3D)|Rocket Jump]].
 
* It sacrifices accuracy for speed, if one angle doesn't work, try another,and be precise where you hit it,the ammo is very low.
 
* "Slows the target" buff prevents the enemy from jumping, potentially useful for area of effect weapon swap,and having the longest slow-down duration.
 
 
* This weapon has a hidden effect, which is area damage. It has a very small explosion that can damage a very tight group of enemies. But because of this if the enemy to close you can damage yourself.
 
* This weapon has a hidden effect, which is area damage. It has a very small explosion that can damage a very tight group of enemies. But because of this if the enemy to close you can damage yourself.
* It's the perfect weapon for Co-Op Survival mode if paired with the [[Singular Grenade]]. Since monsters are all pulled into one place, this weapon can take them all out in less than 20 shots (a full magazine).
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* It's the perfect weapon for Co-Op Survival mode if paired with the [[Singular Grenade]]. Since monsters are all pulled into one place, this weapon can take them all out in less than 16 shots (a full magazine).
 
* Be careful when firing behind a fence or low cover, the shots may accidentally detonate on cover damaging the user instead.
* It's homing ability is almost impossible to outrun, as you will see the projectiles chasing the player. It is unknown if the projectiles eventually disappear or explode.
 
  +
* It inflicts area damage; use it against enemies in a group.
* Be careful when firing behind a fence or low cover, the shots may accidentally detonate on cover damaging the user instead
 
* It inflicts area damage, use it against enemies in a group.
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** Despite having area damage, it is possible to land headshots.
  +
* Using this on invisible opponents is useful.
   
 
=== Counters ===
 
=== Counters ===
* You can avoid line the of sight and potentially flank the user.
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* You can avoid the line of sight and potentially flank the user.
* It has light damage and in most cases, you can out damage the user.
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* It has light damage and in most cases, you can out-damage the user.
 
* Avoiding contact with the ground as much as possible, it makes it difficult for most users to hit you.
 
* Avoiding contact with the ground as much as possible, it makes it difficult for most users to hit you.
 
* Use high mobility weapons like the [[Scythe]] to outrun the projectiles.
 
* Use high mobility weapons like the [[Scythe]] to outrun the projectiles.
* The projectiles can slow you down, thus preventing jumping. Use light-damaging AOE weapons such as the [[_0xbadc0de#]] to boost your way out of the range of the user and take them down with any automatic weapon with a scope.
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* The projectiles can slow you down, thus preventing jumping. Use rocket jumping weapons such as the [[Rocket Jumper]] to boost your way out of the range of the user and take them down with any automatic weapon that has a scope.
 
* Being a fast firing weapon, it still performs best at short-medium distances.
 
* Being a fast firing weapon, it still performs best at short-medium distances.
* It does not have a homing system as good as the b, so to hit the enemy, you have to aim it close to the enemy.
 
 
* Not all projectiles hit. If an enemy is moving very fast and jumping around, 30-60% of your shots will land.
 
* Not all projectiles hit. If an enemy is moving very fast and jumping around, 30-60% of your shots will land.
* Its high projectile speed makes the homing capability noticeably worse, so flight can negate 90% of shots, oddly enough.
 
 
== Upgrades ==
 
N/A
 
 
== Theme ==
 
Weaponized Christmas Themed.
 
   
 
== Supported Maps ==
 
== Supported Maps ==
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* Any [[Duel]] Map
 
* Any [[Duel]] Map
 
== Weapon Setups ==
 
== Weapon Setups ==
Any weapon that can be your main weapon, with this as a backup.
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Equip a weapon that can kill a player with one or two shots and use this to finish your enemy off.
   
== Trivia ==
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== Trivia ==
  +
*It is part of the [[::Category:Cyber Santa Set|Cyber Santa Set]].
* It's the only Backup weapon with homing missiles.
 
* It's currently the fastest firing homing missile weapon in the game.
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*This was the only remaining automatic homing weapon in the game.
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** Later on, the homing missile attribute was removed in an unknown update. To compensate for this removal, it was given the ability to do more damage when landing headshots.
** It's also the only automatic homing weapon.
 
 
*Even though it's not stated in the Armory, it does area damage.
 
*Even though it's not stated in the Armory, it does area damage.
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*It is one of the area damage weapons that can headshot.
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*As of the 15.1.0 update, the efficiency of this weapon has changed from 37 to 32.
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*As of recent updates, the weapon appears glitched when using as the ammo indicator appears as this is a 1-capacity weapon.
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**However, this was fixed as of the 15.8.0 update.
  +
*One of this weapon's attribute (Homing Missiles) have been removed due to the fact that all Homing Missiles weapons got removed
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{{Backup}}
 
{{Backup}}
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Backup]]
 
[[Category:Backup]]
[[Category:Homing Missile]]
 
 
[[Category:Slows Down Target]]
 
[[Category:Slows Down Target]]
 
[[Category:Themed]]
 
[[Category:Themed]]
[[Category:Event Set]]
 
 
[[Category:Dual Weapons]]
 
[[Category:Dual Weapons]]
 
[[Category:Area Damage]]
 
[[Category:Area Damage]]
  +
[[Category:Cyber Santa Set]]
 
[[Category:Single Shots]]
  +
[[Category:Parts Items]]
 
[[Category:Event Set]]

Revision as of 13:47, 2 December 2019


Christmas Invasion

The Dual Cryo Pistols are Backup weapons introduced in the 13.1.0 update.

 Appearance

It has a small magazine with snowflakes on it. They have icicles sticking out at the front and is mostly red, white, and grey. It has a candy cane skin in the middle of the gun.

Strategy

It has high efficiency, high fire rate, average capacity, and high mobility.

Tips

  • It's a very well rounded weapon, despite having a travel time, it performs well at most ranges, but does the worst at long range.
  • The "Slows the target" debuff prevents the enemy from jumping, potentially useful for area of effect weapon swap, and having the longest slow-down duration.
  • This weapon has a hidden effect, which is area damage. It has a very small explosion that can damage a very tight group of enemies. But because of this if the enemy to close you can damage yourself.
  • It's the perfect weapon for Co-Op Survival mode if paired with the Singular Grenade. Since monsters are all pulled into one place, this weapon can take them all out in less than 16 shots (a full magazine).
  • Be careful when firing behind a fence or low cover, the shots may accidentally detonate on cover damaging the user instead.
  • It inflicts area damage; use it against enemies in a group.
    • Despite having area damage, it is possible to land headshots.
  • Using this on invisible opponents is useful.

Counters

  • You can avoid the line of sight and potentially flank the user.
  • It has light damage and in most cases, you can out-damage the user.
  • Avoiding contact with the ground as much as possible, it makes it difficult for most users to hit you.
  • Use high mobility weapons like the Scythe to outrun the projectiles.
  • The projectiles can slow you down, thus preventing jumping. Use rocket jumping weapons such as the Rocket Jumper to boost your way out of the range of the user and take them down with any automatic weapon that has a scope.
  • Being a fast firing weapon, it still performs best at short-medium distances.
  • Not all projectiles hit. If an enemy is moving very fast and jumping around, 30-60% of your shots will land.

Supported Maps

Weapon Setups

Equip a weapon that can kill a player with one or two shots and use this to finish your enemy off.

Trivia

  • It is part of the [[::Category:Cyber Santa Set|Cyber Santa Set]].
  • This was the only remaining automatic homing weapon in the game.
    • Later on, the homing missile attribute was removed in an unknown update. To compensate for this removal, it was given the ability to do more damage when landing headshots.
  • Even though it's not stated in the Armory, it does area damage.
  • It is one of the area damage weapons that can headshot.
  • As of the 15.1.0 update, the efficiency of this weapon has changed from 37 to 32.
  • As of recent updates, the weapon appears glitched when using as the ammo indicator appears as this is a 1-capacity weapon.
    • However, this was fixed as of the 15.8.0 update.
  • One of this weapon's attribute (Homing Missiles) have been removed due to the fact that all Homing Missiles weapons got removed


pencil-small Backup IconBackup