The Dual Uzi is a Primary weapon introduced in the 10.0.0 update.
The weapon is a pair of dark Uzis with yellow paint on its receiver and top cover, with red iron sights and 3 vertical stripes near its open bolt. It seems to have yellow ammo clips.
It has average Efficiency, high rate of fire, medium capacity, and average mobility.
- This does not have a scope, it's advised to get close-medium range of your target.
- The Dual Uzi carries a lot of ammo with reasonable damage, meaning you can miss a lot of shots and still get a kill. This makes it a good combo with the Jetpack. Still, you should try to keep your shots count, since wasting ammo will be detrimental.
- Use this weapon to weaken/finish off targets.
- Target weakened opponents or/and aim on the head for better ammunition conserving or/and less intense duel.
- Take advantage of the weapon's low mobility to sneak up on its users with a melee weapon or flamethrower.
- Try to pick off its users from long ranges or with area damage weapons.
- Any one-shot kill weapons can easily do a trick.
This weapon is very effective when used in a setup with the Freeze Ray Rifle. The range and mobility of the Freeze Ray Rifle coupled with the Dual Uzi's power will be useful in any situation.
- This weapon can provide good gameplay at ranges from close to medium ranges. Have a good area damage weapon for any tight situations (Dead Star/Monster Blaster), a sniper for long ranges (Inventor's Rifle or Alien Sniper Rifle/Laser Bow), and a good melee for escaping (such as the Carrot Sword (PG3D)).
- When wielded, it somehow makes your character's arms appear much darker.
- It is one of the dual-wield weapons, the others being the Dual Machine Guns, Dual Hawks, Dual Revolvers, Dual Laser Blasters, and more.
- The reloading animation of this gun is the same as the Dual Hawks.
- The firing sound of the Uzi-Uzi is different from the Dual Uzi despite them using similar models and names.
- It is one of the 3 Uzi-based weapons in the game, the other being Uzi-Uzi and Social Uzi