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{{Infobox item
{{PG3D}}{{Infobox item|title = Future Rifle|image = CODkid.PNG|type = Primary|lethality = 898 (Min.)
 
 
|title = Future Rifle
? (Max.)|rateoffire = 98|capacity = 35|mobility = 100 (Legacy)
 
  +
|image = <gallery>
15 (Weight)|cost = 235{{coin}}(165{{coin}} on discount)|upgrade = |imagecaption = The Future Rifle in the [[Armory (PG3D)|Armory]].|grade = {{Grade|Common}}|Level required = Level 17|released = 10.0.0}}
 
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Future Rifle-0.png|Appearance
[[File:Screenshot 2015-07-30-23-22-42.png|thumb|220x220px|The Future Rifle in use.]]
 
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Future rifle icon.png|Kill icon
[[File:Screenshot 2015-07-30-23-22-51.png|thumb|220x220px|The 2x scope of the Future Rifle.]]
 
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</gallery>
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|type = Primary
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|grade = {{Grade|Rare}} (formerly {{Grade|Common}})
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|released = 10.0.0
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|rateoffire = 98
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|capacity = 35
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|mobility = 18 (Weight)
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50 (Current Mobility)
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|fixed_delay = No
  +
|input_delay = No
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|output_delay = No
  +
|travel_time = No
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|rocket_jump = No
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|self_damage = No
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|optic_sight = Yes
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|cost = 145 {{coin}}
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|Level required = 21
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|theme = Futuristic Themed
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|number = 107
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|attribute = {{Automatic}} {{Scoped}}
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|lethality = 16
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}}
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{{Quote|quote = This is a weapon of the future. And what did you expect to see? A shooting bass-gun? Oh, wait...|source = Weapon's description in [[Gallery]]}}
 
The '''Future Rifle''' is a [[:Category:Primary|Primary]] weapon introduced in the 10.0.0 update.
 
The '''Future Rifle''' is a [[:Category:Primary|Primary]] weapon introduced in the 10.0.0 update.
   
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==Description==
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It is a futuristic-themed rifle featuring a 2x scope and shoots regular bullets. It has good damage, great rate of fire, moderate capacity and low mobility.
 
==Appearance==
 
==Appearance==
It is white, grey, and red. There is a grey and red stock in the back of the weapon and another in front of it that is white and red, the handle is white and grey, the ammo clip is white and red, the 2x scope is white, and the nozzle is red. On both sides of the weapon is a red crosshair with a red dot in the center of it.
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It is a white, grey, and red rifle. There is a grey and red stock in the back of the weapon and another in front of it that is white and red, the handle is white and grey, the ammo clip is white and red, the 2x scope is white, and the nozzle is red. On both sides of the weapon is a red crosshair with a red dot in the center of it. It is a really bulky weapon.
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== Performance ==
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When the fire button is pressed, the weapon will fire in full-auto. These bullets are hitscan. This weapon has a 2x zoom optic sight, making it useful for dogfights.
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  +
When reloading, the user will take out the magazine and insert a new magazine. It has no delay mechanics.
   
 
==Strategy==
 
==Strategy==
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*Its 2x scope makes it better at close to medium range attacks, except for long range attacks.
 
*Its 2x scope makes it better at close to medium range attacks, except for long range attacks.
 
*Stick to short ranged areas for easier and accurate shots against enemies.
 
*Stick to short ranged areas for easier and accurate shots against enemies.
 
*Its silent shots make it great for sneaking up on enemies.
*Because of its low mobility, try to have a fast melee in handy for better speed, strafing and other purposes.
 
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*Equip a weapon which preferably has 85 mobility due to this weapon's surprisingly low mobility.
*It's silence ability makes it great for sneaking up on people.
 
   
 
===Counters===
 
===Counters===
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*Pick off its user(s) from long ranges.
*Try to attack at long range so you won't get killed very easily.
 
 
*Area damage weapons and shotguns can make short work of those users.
*If possible, shoot the enemy with a strong weapon from a distance for an easier kill.
 
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*Take note that it performs well in long range in the hands of an experienced players, so make confusing patterns to ensure his ammo wastage.
*Area damage weapons can make short work with those users.
 
*Remember to jump around a lot as it has low ammo and thus forces the user to reload in which time you can kill the user.
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*Remember to jump around a lot as it has low ammo and thus forces the user to reload in which you can kill the user.
 
==Upgrades==
 
*[[Future Rifle Up1]]
 
   
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==Recommended Maps==
==Theme==
 
 
*[[Silent School]]
A futuristic rifle, as the name states.
 
   
==Supported Maps==
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==Equipment Setups==
 
Use a weapon or item with better mobility for easier traveling around areas.
*[[Silent School]]
 
   
==Weapon Setups==
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== Changelog ==
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'''10.0.0'''
Use a weapon or item with better mobility for easier travelling around areas.
 
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* The Future Rifle is added in the game.
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'''12.5.0'''
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* The Future Rifle is removed from the [[Lucky Chest]].
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'''13.5.0'''
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* Its grade is changed from {{Grade|Common}} to {{Grade|Rare}}.
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'''?.?.?'''
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* Its grade was changed back to {{Grade|Common}}.
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'''?.?.?'''
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* Its grade was reverted back to {{Grade|Rare}}.
   
 
== Trivia ==
 
== Trivia ==
*It is based off of the [http://callofduty.wikia.com/wiki/Bal-27 BAL-27 AE assault rifle] from the video game, ''Call of Duty Advanced Warfare''.
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*It is based on the [[w:c:callofduty:Bal-27|BAL-27 AE assault rifle]] from the video game, ''Call of Duty Advanced Warfare''.
*It actually has a 2x scope, not a 4x scope.
 
 
*It has the same amount of ammo as the [[Combat Rifle Up1 (PG3D)|Combat Rifle Up1]], with 35 ammo and around 75 reserve ammo.
 
*It has the same amount of ammo as the [[Combat Rifle Up1 (PG3D)|Combat Rifle Up1]], with 35 ammo and around 75 reserve ammo.
  +
*This weapons grade was changed from {{Grade|Common}} to {{Grade|Rare}} in the current Upgrade System, however players who still have it in {{Grade|Common}} will not have the ability to max it to {{Grade|Mythical}}.
*Its lethality and 2x scope makes the weapon perfect for long-range attacks unlike other weapons.
 
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*It's gallery description references the [[Bass Cannon]]
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== Gallery ==
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<gallery>
 
Screenshot 2015-07-30-23-22-42.png|The Future Rifle in use.
 
Screenshot 2015-07-30-23-22-51.png|The 2x scope of the Future Rifle.
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</gallery>
   
 
{{Primary}}
 
{{Primary}}
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[[Category:Super Lottery]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Primary]]
 
[[Category:Primary]]
 
[[Category:Scoped]]
 
[[Category:Scoped]]
[[Category:Themed]]
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[[Category:Automatic]]
[[Category:Lucky Chest]]
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[[Category:Rare]]
  +
[[Category:No Set]]

Revision as of 03:37, 5 July 2020


This is a weapon of the future. And what did you expect to see? A shooting bass-gun? Oh, wait...

—Weapon's description in Gallery

The Future Rifle is a Primary weapon introduced in the 10.0.0 update.

Description

It is a futuristic-themed rifle featuring a 2x scope and shoots regular bullets. It has good damage, great rate of fire, moderate capacity and low mobility.

Appearance

It is a white, grey, and red rifle. There is a grey and red stock in the back of the weapon and another in front of it that is white and red, the handle is white and grey, the ammo clip is white and red, the 2x scope is white, and the nozzle is red. On both sides of the weapon is a red crosshair with a red dot in the center of it. It is a really bulky weapon.

Performance

When the fire button is pressed, the weapon will fire in full-auto. These bullets are hitscan. This weapon has a 2x zoom optic sight, making it useful for dogfights.

When reloading, the user will take out the magazine and insert a new magazine. It has no delay mechanics.

Strategy

It has good damage, great rate of fire, moderate capacity and low mobility.

Tips

  • Try to get a headshot from an easy-to-kill enemy for better damage.
  • Its 2x scope makes it better at close to medium range attacks, except for long range attacks.
  • Stick to short ranged areas for easier and accurate shots against enemies.
  • Its silent shots make it great for sneaking up on enemies.
  • Equip a weapon which preferably has 85 mobility due to this weapon's surprisingly low mobility.

Counters

  • Pick off its user(s) from long ranges.
  • Area damage weapons and shotguns can make short work of those users.
  • Take note that it performs well in long range in the hands of an experienced players, so make confusing patterns to ensure his ammo wastage.
  • Remember to jump around a lot as it has low ammo and thus forces the user to reload in which you can kill the user.

Recommended Maps

Equipment Setups

Use a weapon or item with better mobility for easier traveling around areas.

Changelog

10.0.0

  • The Future Rifle is added in the game.

12.5.0

13.5.0

?.?.?

  • Its grade was changed back to Common.

?.?.?

  • Its grade was reverted back to Rare.

Trivia

  • It is based on the BAL-27 AE assault rifle from the video game, Call of Duty Advanced Warfare.
  • It has the same amount of ammo as the Combat Rifle Up1, with 35 ammo and around 75 reserve ammo.
  • This weapons grade was changed from Common to Rare in the current Upgrade System, however players who still have it in Common will not have the ability to max it to Mythical.
  • It's gallery description references the Bass Cannon

Gallery


pencil-small Primary IconPrimary