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{{PG3D}}
+
{{Featured}}
 
{{Infobox item
 
{{Infobox item
 
|title = Ghost Lantern
 
|title = Ghost Lantern
 
|type = Heavy
 
|type = Heavy
 
|grade = {{Grade|Epic}}
 
|grade = {{Grade|Epic}}
|lethality = 22
+
|rateoffire = 21
|rateoffire = 15
+
|capacity = 10
 
|mobility = 12 (Weight)
|capacity = 1
 
|mobility = 110 (Mobility)/12 (Weight)
 
 
65 (Current Mobility)
 
65 (Current Mobility)
|cost = 195 {{Gems}} (135 {{Gems}} on sale)
+
|cost = 230 {{Gems}}
|imagecaption = The Ghost Lantern in the [[Armory (PG3D)|Armory]].
 
 
|Level required = 12
 
|Level required = 12
  +
|image = <gallery>
|image = Screenshot 2018-03-15-22-46-18-43.png
 
 
Ghost Lantern-0.png|Appearance
  +
Ghost lantern icon.png|Kill Icon
  +
Gold ghost lantern.png|Gold Skin
  +
</gallery>
 
|released = 10.6.0
 
|released = 10.6.0
  +
|attribute = {{SingleShots}} {{WallBreak}}
 
|theme = Ghost themed
 
}}
 
}}
 
 
The '''Ghost Lantern''' is a [[:Category:Heavy|Heavy]] weapon added in the 10.6.1 update.
 
The '''Ghost Lantern''' is a [[:Category:Heavy|Heavy]] weapon added in the 10.6.1 update.
   
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The weapon takes the form of a lantern in the shape of the face of a purple ghost, with glowing green eyes on the top section and on the bottom section, and a handle on top.
 
The weapon takes the form of a lantern in the shape of the face of a purple ghost, with glowing green eyes on the top section and on the bottom section, and a handle on top.
   
When fired, the "mouth" opens and releases a blue ghost-like projectile, revealing extendable rods that act as the teeth of the lantern and contains a rotating orb, until it closes again.
+
When fired, the "mouth" of the lantern opens and releases a blue ghost-like projectile, revealing extendable rods that act like the teeth of the lantern and contains a rotating orb, until it closes again.
   
 
== Strategy ==
 
== Strategy ==
  +
This weapon is capable of a 1 shot kill as of the new update. It have an extremely slow fire rate, a fair capacity but no reload, and average mobility.
It does medium damage, a slow fire rate, and low capacity, but has decent mobility. It's recommended for players between levels 12 and 36.
 
   
 
=== Tips ===
 
=== Tips ===
  +
* This weapon is an excellent choice for closed corridors such as the main hallway in silent school or the changing rooms in Pool Party as it is very hard to avoid the big ghosts.
* Fire it at close ranges, as it's slow-moving projectile can be avoided at long ranges.
 
  +
* Never use this weapon at long ranges as it has a bullet travel time, and the ghost will disappear after a while.
* Fire it in tight corridors, in maps such as [[Pool Party]].
 
  +
* This weapon is very powerful as of the 13.1.0 update, with its damage buffed back to a 1 shot kill.
* The weapon is useful in guarding choke points, hallways, and specific points on the map, especially in [[Point Capture]] and [[Flag Capture (PG3D)|Flag Capture]] maps, as the slow-moving projectile prevents attackers from proceeding.
 
  +
* This weapon does travel through walls, so if you see a name tag over a wall that you are near, fire and hopefully get a kill.
* The ghost will disappear after a certain period of time, this is useful for covering an area from enemies.
 
* This weapon has a very slow fire rate so one has to do the quick swap exploit if one misses their shot.
+
* This weapon has a slow fire rate. After you fire it, switch to another weapon and use that weapon until you can fire again.
  +
* This weapon is one of the best [[Block Crash]] weapons in the game because it destroys tons of blocks at once if used correctly.
**However, this exploit got fixed in the 12.5.0 update, where this weapon, if fired and the user switches back into it, there is a cool down to fire another shot.
 
*Bodyshots from this weapon became survivable in the 12.5.0 update, but there is still the exception for headshots.
+
* Switch to another weapon when fired, as the slow charging time can make a user vulnerable.
 
* The weapon is useful for guarding choke points, hallways, and specific points on the map, especially in [[Point Capture]] and [[Flag Capture (PG3D)|Flag Capture]] maps, as the slow moving projectile prevents attackers from proceeding.
*Use this to heavily weaken (or even destroy) enemy [[Battle Mech|Mechs]] or [[Turret (PG3D)|Turrets]].
 
  +
 
=== Counters ===
 
=== Counters ===
  +
* Pick-off its users at long range. It will not hit you at long range because the ghost breaks after a while. Plus, you can see the ghost a long way so you can easily avoid it.
* Pickoff its users from long ranges.
 
  +
* Try not to get near its projectiles, since you may be killed.
* When the user fires the weapon, try to evade the path of the projectile, while also keeping an eye on the user.
 
  +
* Don't get in close range (unless doing so from behind). Rocket jump or use a melee to get out of the situation.
* If engaged in a close quarter fight, try strafing around the user.
 
  +
* Use flamethrowers, [[Ninja Shurikens]], or whatever other weapons are good at an emergency situation. At the worst-case scenario, use this weapon, or the Soulstone, yourself. If you are good with snipers, no- scope the Ghost Lantern user.
* Avoid getting trapped in areas where the ghost is heading, as the projectile can pass through objects.
 
  +
* Attack the user from behind.
* Always avoid tight hallways like the ones in [[Silent School]], as this weapon has a massive hitbox. Try retreating before the ghost-like "bullet" reaches to you and kills you.
 
  +
* Use the atrocious fire rate as your advantage, allowing you to dodge its projectiles (provided you maintain its distance).
* In cramped hallways, you have a high chance of dying due to the massive hitbox and the quick swapping glitch. You may die, but if you want to get a kill, try using the [[Trapper]], by aiming to the head.
 
  +
* Rocket jump to avoid the ghost.
* Use the [[Ninja Shurikens]] against its users.
 
  +
* Avoid areas with tight corners.
* Try to attack from the side of the person as the Ghost lantern also doubles as a shield from projectile-based weapons like the [[Barrier Rifle]], or the [[Laser Disc Thrower]].
 
  +
* In somewhat open areas, a player can use a weapon with the "Slows Down Target" attribute such as the [[Icicle Minigun (PG3D)]] or the [[Frost Beam Spell]] to prevent the user from approaching, making the ghosts very easy to dodge even with rapid fire.
*Avoid even playing on maps like [[Silent School]] or [[Pool Party]] due to the fact that this weapon's projectiles have abnormally large hitboxes.
 
 
* Try to attack from the side of the user as the Ghost lantern also doubles as a shield from projectile-based weapons like the [[Barrier Rifle]], or the [[Laser Disc Thrower]].
 
  +
*Using the [[Reflector (Gadget)]] can kill the user although be mindful about your health and armor too.
== Upgrades ==
 
* [[Ghost Lantern Up1]]
 
 
 
== Skins ==
 
== Skins ==
  +
{| class="article-table"
{{GunSkinTable
 
  +
!Information
|Ghost Lantern:
 
  +
!Image
|[[File:GoldLantern.jpg|200px]]
 
  +
|-
|The purple details, the "teeth" and the handle of this weapon turn golden.
 
  +
|
|70 {{coin}}
 
  +
* '''Name:''' Clown
|2.4K
 
  +
* '''Cost:''' 220 {{gem}}
|Ruby
 
  +
* '''Released:''' 16.4.1
}}
 
  +
|[[File:Clown GhostLantern.jpeg|thumb]]
 
  +
|-
== Theme ==
 
  +
|
Ghost themed.
 
  +
* '''Name:''' Golden
  +
* '''Cost:''' 290 {{gem}}
  +
* '''Released:''' 11.0.0
  +
|[[File:Gold ghost lantern.png|thumb]]
  +
|-
  +
|
  +
* '''Name:''' Red Skull
  +
* '''Cost:''' 220 {{gem}}
  +
* '''Released:''' 16.4.1
  +
|[[File:RedSkull GhostLantern.jpeg|thumb]]
 
|}
   
 
== Supported Maps ==
 
== Supported Maps ==
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== Weapon Setups ==
 
== Weapon Setups ==
Have a backup weapon, or a long ranged weapon ready when the weapon is fired.
+
Have a backup weapon, or a long-ranged weapon ready when the weapon is fired.
   
 
== Trivia ==
 
== Trivia ==
  +
* This weapon has one of the slowest firing rates ever. Only the [[Charge Cannon]], [[Easter Bazooka]], [[Big Buddy (PG3D)]], and their reskins fire slower.
* There is an error in the statistics, stating that the weapon has a capacity of 3, but in reality having 10 shots. Or, it has 1 shot per "clip" and 9 in reserve. This error has been fixed.
 
  +
* This weapon is based on the ghost lantern from the Legend of Zelda.
* The weapon has the slowest projectile speed of all weapons, despite having a fire rate of 52, faster than weapons including the [[Big Buddy]] and the [[Apocalypse]].
 
* This weapon is another "Stolen" weapon, is based on the [http://zelda.wikia.com/wiki/Ghost_Lantern Ghost Lantern] from The Legend Of Zelda.
 
 
* When fired, it fires a ghost-like projectile similar to the [http://minecraft.gamepedia.com/Ghast Ghast] from the game ''Minecraft''.
 
* When fired, it fires a ghost-like projectile similar to the [http://minecraft.gamepedia.com/Ghast Ghast] from the game ''Minecraft''.
* It is one of only two Heavy weapons in the game to have the ability to fire through walls, the other being the [[Laser Minigun]].
+
* It is one of only three Heavy weapons in the game to have the ability to fire through walls, the others being the [[Laser Minigun]] and [[Soulstone]].
  +
* This weapon is so far one of the 3 '''guaranteed''' one shot kills. The others being [[Big Buddy]] and [[Soulstone]]. The [[Circus Cannon]], [[Rocket Launcher]], and [[Apocalypse]] have been nerfed so it is not a guaranteed one shot.
* After a while, the projectile will explode, dealing area damage and launches players back. The Area Damage trait, however, isn't listed in the weapon information.
 
* This weapon is one of the few weapons that can instantly kill a player. However, it is now no longer a guaranteed one shot kill.
 
 
* This weapon can also kill a player if that player is very close to the projectile but not completely in its way.
 
* This weapon can also kill a player if that player is very close to the projectile but not completely in its way.
* Despite the grade being {{Grade|Epic}}, it is still brought by most players.
 
   
 
* In the 12.5.0 update, this weapon was given a fire rate penalty as a solution to the 'swipe-firing' glitch, or the so-called 'quick switch'.
 
* In the 12.5.0 update, this weapon was given a fire rate penalty as a solution to the 'swipe-firing' glitch, or the so-called 'quick switch'.
** This penalty doesn't only apply to this weapon, but others that also have long cooldowns per shot (e.g [[Big Buddy]]).
+
** This penalty doesn't only apply to this weapon, but others that also have long cooldowns per shot (e.g. [[Big Buddy]]).
** In the same update, this weapon became survivable depending on its damage, but as usual, headshots instantly kill opponents.
 
   
* In the 13.5.0 update, this weapon has been given a new initial efficiency of 22 and a combat level of 11. It's maxed efficiency is 24.
 
**It now no longer has the ability to do a '''One-Shot''' body shot anyone, however, and can only '''One-Shot '''Headshot Light to Medium Champion Armour and below. It '''Cannot''' One-Shot Body or Headshot Heavy Champion Armor.
 
 
* It now has the "Clan Weapon" counterpart: the [[Soulstone]].
 
* It now has the "Clan Weapon" counterpart: the [[Soulstone]].
* In the 14.1.2 update, this weapon has gotten severely powercrept by the Developers and is now a 3 headshot kill.
+
* In the 16.4.0 update, it now has two more custom skins that does not require a league to obtain.
  +
* In the 15.1.0 update, the ghost lantern was buffed to a 1-shot kill. Hello spammers....
 
 
{{Premium}}
 
{{Premium}}
 
[[Category:Weapons]]
 
[[Category:Weapons]]
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[[Category:Area Damage]]
 
[[Category:Area Damage]]
 
[[Category:Themed]]
 
[[Category:Themed]]
  +
[[Category:Single Shots]]
  +
[[Category:Featured Articles]]

Revision as of 21:32, 17 October 2019

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This article is a featured article, which means it is identified as one of the best articles produced by the Pixel Gun Wiki.

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The Ghost Lantern is a Heavy weapon added in the 10.6.1 update.

Appearance

The weapon takes the form of a lantern in the shape of the face of a purple ghost, with glowing green eyes on the top section and on the bottom section, and a handle on top.

When fired, the "mouth" of the lantern opens and releases a blue ghost-like projectile, revealing extendable rods that act like the teeth of the lantern and contains a rotating orb, until it closes again.

Strategy

This weapon is capable of a 1 shot kill as of the new update. It have an extremely slow fire rate, a fair capacity but no reload, and average mobility.

Tips

  • This weapon is an excellent choice for closed corridors such as the main hallway in silent school or the changing rooms in Pool Party as it is very hard to avoid the big ghosts.
  • Never use this weapon at long ranges as it has a bullet travel time, and the ghost will disappear after a while.
  • This weapon is very powerful as of the 13.1.0 update, with its damage buffed back to a 1 shot kill.
  • This weapon does travel through walls, so if you see a name tag over a wall that you are near, fire and hopefully get a kill.
  • This weapon has a slow fire rate. After you fire it, switch to another weapon and use that weapon until you can fire again.
  • This weapon is one of the best Block Crash weapons in the game because it destroys tons of blocks at once if used correctly.
  • Switch to another weapon when fired, as the slow charging time can make a user vulnerable.
  • The weapon is useful for guarding choke points, hallways, and specific points on the map, especially in Point Capture and Flag Capture maps, as the slow moving projectile prevents attackers from proceeding.

Counters

  • Pick-off its users at long range. It will not hit you at long range because the ghost breaks after a while. Plus, you can see the ghost a long way so you can easily avoid it.
  • Try not to get near its projectiles, since you may be killed.
  • Don't get in close range (unless doing so from behind). Rocket jump or use a melee to get out of the situation.
  • Use flamethrowers, Ninja Shurikens, or whatever other weapons are good at an emergency situation. At the worst-case scenario, use this weapon, or the Soulstone, yourself. If you are good with snipers, no- scope the Ghost Lantern user.
  • Attack the user from behind.
  • Use the atrocious fire rate as your advantage, allowing you to dodge its projectiles (provided you maintain its distance).
  • Rocket jump to avoid the ghost.
  • Avoid areas with tight corners.
  • In somewhat open areas, a player can use a weapon with the "Slows Down Target" attribute such as the Icicle Minigun (PG3D) or the Frost Beam Spell to prevent the user from approaching, making the ghosts very easy to dodge even with rapid fire.
  • Try to attack from the side of the user as the Ghost lantern also doubles as a shield from projectile-based weapons like the Barrier Rifle, or the Laser Disc Thrower.
  • Using the Reflector (Gadget) can kill the user although be mindful about your health and armor too.

Skins

Information Image
  • Name: Clown
  • Cost: 220 Gem
  • Released: 16.4.1
Clown GhostLantern
  • Name: Golden
  • Cost: 290 Gem
  • Released: 11.0.0
Gold ghost lantern
  • Name: Red Skull
  • Cost: 220 Gem
  • Released: 16.4.1
RedSkull GhostLantern

Supported Maps

Weapon Setups

Have a backup weapon, or a long-ranged weapon ready when the weapon is fired.

Trivia

  • This weapon has one of the slowest firing rates ever. Only the Charge Cannon, Easter Bazooka, Big Buddy (PG3D), and their reskins fire slower.
  • This weapon is based on the ghost lantern from the Legend of Zelda.
  • When fired, it fires a ghost-like projectile similar to the Ghast from the game Minecraft.
  • It is one of only three Heavy weapons in the game to have the ability to fire through walls, the others being the Laser Minigun and Soulstone.
  • This weapon is so far one of the 3 guaranteed one shot kills. The others being Big Buddy and Soulstone. The Circus Cannon, Rocket Launcher, and Apocalypse have been nerfed so it is not a guaranteed one shot.
  • This weapon can also kill a player if that player is very close to the projectile but not completely in its way.
  • In the 12.5.0 update, this weapon was given a fire rate penalty as a solution to the 'swipe-firing' glitch, or the so-called 'quick switch'.
    • This penalty doesn't only apply to this weapon, but others that also have long cooldowns per shot (e.g. Big Buddy).
  • It now has the "Clan Weapon" counterpart: the Soulstone.
  • In the 16.4.0 update, it now has two more custom skins that does not require a league to obtain.


pencil-small Heavy IconHeavy