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[[Category:Super Lottery]]{{Infobox item
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{{PG3D}}{{Infobox_item|title = Grenadier|image = Screenshot_2017-04-17-05-41-39-263.png|imagecaption = The Grenadier in the [[Armory]].|type = Heavy|grade = {{Grade|Legendary}}|lethality = 9|rateoffire = 87|capacity = 10|mobility = 105|cost = 235{{coin}}|Level required = 7|upgrade = [[Grenadier Up1]]
 
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|title = Grenadier
[[Grenadier Up2]]|released = 12.0.0}}The '''Grenadier''' is a [[:Category:Heavy|Heavy]] weapon introduced in the 12.0.0 update. It is the first form of the Grenadier.
 
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|image = <gallery>
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Grenadier.png|Appearance
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Grenadier icon.png|Kill icon
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</gallery>
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|type = Heavy
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|grade = {{Grade|Legendary}}, changed To {{Grade|Rare}}
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|rateoffire = 89
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|capacity = 10
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|mobility = 55
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|cost = 115{{Gems}}
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|Level required = 18
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|released = 12.0.0
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|attribute = {{SingleShots}} {{LoopingShot}} {{AreaDamage}} {{ContactDetonator}}
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|theme = Sci-fi themed
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|number = 208
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}}
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{{Quote|quote = No extravagance, just sci-fi. An ironclad aluminium alloy+many explosive rounds.|source = {{PAGENAME}}'s description in the [[Gallery]]}}
 
The '''Grenadier''' is a [[:Category:Heavy|Heavy]] weapon introduced in the 12.0.0 update.
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== Description ==
 
It is a handheld grenade pistol that shoots grenades with a contact detonator attribute. It deals great damage, decent fire rate, low capacity, and average mobility.
   
 
== Appearance ==
 
== Appearance ==
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It is a silver weapon with a large clip containing multiple tiny grenades. It also has a a black handle, a tiny beige shoulder stock, a cyan and block iron sight, an under construction image and a few other details, which make it look like a weapon used for construction.
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It is a silver weapon with a large clip containing multiple tiny grenades. It also has a black handle, a tiny beige shoulder stock, a cyan and block iron sight, an under-construction image and a few other details, which make it look like a weapon used for construction.
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== Performance ==
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This weapon shoots gray projectiles that are shot as single shots, but at a high fire rate. The grenades have looping shot, meaning that they are shot in an arc trajectory and have a certain bullet travel time. Moreover, the mines have contact detonators, which means that they explode on the impact of an opponent or if they last in a spot too long. It leaves a medium-sized explosion radius on the impact of an opponent.
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When reloading, the player takes out the clip and replaces it with another. It has no delay mechanics.
   
 
== Strategy ==
 
== Strategy ==
It has great damage, decent fire rate, low capacity, and average mobility.
 
   
 
=== Tips ===
 
=== Tips ===
 
*It shoots projectiles, meaning it can block other projectiles. This is especially effective against missiles.
 
*It shoots projectiles, meaning it can block other projectiles. This is especially effective against missiles.
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*It can be more effective against groups of enemies, as the explosive grenades have an area damage.
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*It can be more effective against groups of enemies, as the explosive grenades have area damage.
 
*Its damage or knockback can be used to pick-off the enemies in a variety of ways.
 
*Its damage or knockback can be used to pick-off the enemies in a variety of ways.
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*Melee users are vulnerable on your projectiles. They can be easily killed when there are nearby hazards using its knockback or depending on their armor and skills. Try to kill them quickly as possible especially when they are wielding theĀ [[Storm Hammer]].
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*Melee users are vulnerable to your projectiles. They can be easily killed when there are nearby hazards using the weapon's knockback or depending on their armor and skills. Try to kill them quickly as possible especially when they are wielding the [[Storm Hammer]].
 
*The projectiles fly in an arc-like pattern. Aim your crosshair above a distant target so it can get further.
 
*The projectiles fly in an arc-like pattern. Aim your crosshair above a distant target so it can get further.
 
*It can easily mow down medium-armored players or less. Or higher if you had enough time to finish off higher-armored players.
 
*It can easily mow down medium-armored players or less. Or higher if you had enough time to finish off higher-armored players.
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*This is best used in maps that are mostly made with medium length hallways (eg. [[Silent School]]) due to its short to medium range battling and explosive nature.
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*This is best used in maps that are mostly made with medium length hallways (e.g. [[Silent School]]) due to its short to medium range battling and explosive nature.
 
*Try using it in maps that have flights or stairs. If an opponent is on your tail, run up the stairs and unload your ammo downward.
 
*Try using it in maps that have flights or stairs. If an opponent is on your tail, run up the stairs and unload your ammo downward.
   
 
=== Counters ===
 
=== Counters ===
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*Avoid small and close range areas, as these grenades can instantly kill you quite effectively as if many grenades are nearby.
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*Avoid small and close-range areas, as these grenades can instantly kill you quite effectively as if many grenades are nearby.
 
*Its users can be killed with a powerful weapon and with some distances away from you. Try killing its users with a headshot with a powerful weapon for an easy kill.
 
*Its users can be killed with a powerful weapon and with some distances away from you. Try killing its users with a headshot with a powerful weapon for an easy kill.
 
*This weapon's projectiles block bullets infinitely, meaning its impossible to kill or harm the user unless you ambush them from behind or use a weapon that has the wall-break effect such as the [[Prototype]].
 
*This weapon's projectiles block bullets infinitely, meaning its impossible to kill or harm the user unless you ambush them from behind or use a weapon that has the wall-break effect such as the [[Prototype]].
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*Attack the user while reloading.
 
*Attack the user while reloading.
 
*Pick off its users from long ranges.
 
*Pick off its users from long ranges.
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*Being airborne reduces the chance of your being hit by its users.
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== Former Upgrades ==
 
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* [[Grenadier Up1]]
 
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* [[Grenadier Up2]]
 
   
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== Theme ==
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== Recommended Maps ==
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Construction themed.
 
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== Supported Maps ==
 
 
* [[Parkour City]]
 
* [[Parkour City]]
   
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== Weapon Setups ==
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== Equipment Setups ==
 
Equip a long ranged weapon.
 
Equip a long ranged weapon.
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== Changelog ==
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;12.0.0
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Initial release.
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;??.?.?
 
For some reason, possibly due to a glitch, this weapon ejected shells, that was the size of some weapons' shells like the ones of the [[Automatic Peacemaker]] or the [[Mercenary]]. It was later fixed to no longer eject spent shells.
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;16.5.0
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Its grade was reduced from {{Grade|Legendary}} to {{Grade|Rare}}.
   
 
== Trivia ==
 
== Trivia ==
 
* This is based on the [http://quake.wikia.com/wiki/Grenade_Launcher_(Q3) Grenade Launcher] from ''Quake 3 Arena.''
 
* This is based on the [http://quake.wikia.com/wiki/Grenade_Launcher_(Q3) Grenade Launcher] from ''Quake 3 Arena.''
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* This weapon ejects shells, that have the size of some weapons' shells like the ones of the [[Automatic Peacemaker]] or the [[Mercenary]].
 
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== Gallery ==
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<gallery>
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Granadierbullet.jpeg|The Grenadierā€™s projectile.
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</gallery>
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{{Premium}}
 
{{Premium}}
 
[[Category:Weapons]]
 
[[Category:Weapons]]
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[[Category:Contact Detonator]]
 
[[Category:Contact Detonator]]
 
[[Category:Themed]]
 
[[Category:Themed]]
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[[Category:Single Shots]]
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[[Category:Rare]]

Revision as of 19:23, 26 March 2020


ā€œ No extravagance, just sci-fi. An ironclad aluminium alloy+many explosive rounds. ā€

ā€”Grenadier's description in the Gallery

The Grenadier is a Heavy weapon introduced in the 12.0.0 update.

Description

It is a handheld grenade pistol that shoots grenades with a contact detonator attribute. It deals great damage, decent fire rate, low capacity, and average mobility.

Appearance

It is a silver weapon with a large clip containing multiple tiny grenades. It also has a black handle, a tiny beige shoulder stock, a cyan and block iron sight, an under-construction image and a few other details, which make it look like a weapon used for construction.

Performance

This weapon shoots gray projectiles that are shot as single shots, but at a high fire rate. The grenades have looping shot, meaning that they are shot in an arc trajectory and have a certain bullet travel time. Moreover, the mines have contact detonators, which means that they explode on the impact of an opponent or if they last in a spot too long. It leaves a medium-sized explosion radius on the impact of an opponent.

When reloading, the player takes out the clip and replaces it with another. It has no delay mechanics.

Strategy

Tips

  • It shoots projectiles, meaning it can block other projectiles. This is especially effective against missiles.
  • It can be more effective against groups of enemies, as the explosive grenades have area damage.
  • Its damage or knockback can be used to pick-off the enemies in a variety of ways.
  • Melee users are vulnerable to your projectiles. They can be easily killed when there are nearby hazards using the weapon's knockback or depending on their armor and skills. Try to kill them quickly as possible especially when they are wielding the Storm Hammer.
  • The projectiles fly in an arc-like pattern. Aim your crosshair above a distant target so it can get further.
  • It can easily mow down medium-armored players or less. Or higher if you had enough time to finish off higher-armored players.
  • This is best used in maps that are mostly made with medium length hallways (e.g. Silent School) due to its short to medium range battling and explosive nature.
  • Try using it in maps that have flights or stairs. If an opponent is on your tail, run up the stairs and unload your ammo downward.

Counters

  • Avoid small and close-range areas, as these grenades can instantly kill you quite effectively as if many grenades are nearby.
  • Its users can be killed with a powerful weapon and with some distances away from you. Try killing its users with a headshot with a powerful weapon for an easy kill.
  • This weapon's projectiles block bullets infinitely, meaning its impossible to kill or harm the user unless you ambush them from behind or use a weapon that has the wall-break effect such as the Prototype.
  • When the enemy approaches, escape and try to avoid the grenades.
  • Attack the user while reloading.
  • Pick off its users from long ranges.
  • Being airborne reduces the chance of your being hit by its users.

Recommended Maps

Equipment Setups

Equip a long ranged weapon.

Changelog

12.0.0

Initial release.

??.?.?

For some reason, possibly due to a glitch, this weapon ejected shells, that was the size of some weapons' shells like the ones of the Automatic Peacemaker or the Mercenary. It was later fixed to no longer eject spent shells.

16.5.0

Its grade was reduced from Legendary to Rare.

Trivia

Gallery


pencil-small Heavy IconHeavy