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The Handgrip is a non-elemental module introduced in the 16.2.0 update.

Appearance

It appears to be a gray grip with three red stripes on it.

Use

It is used to insert in a Sniper weapon so that it can be part of a module combination.

Combinations

The combinations in which this module can be used in are the Steel Hands and the Disguise.

  • The Steel Hands, which also requires the Sniper Kinetic Module, completely removes bullet spread when shooting (passive).
  • The Disguise, which also requires the Sniper Energy Module and the Lenses, temporarily makes the player invisible when they aren't moving.

Buffs

Level Modules required Cost Buff
I None None I: Increases stability to a total of 5%.
II 2 Handgrips 5 coins II: Increases stability to a total of 10%.
III 5 Handgrips 25 coins III: Increases stability to a total of 20%.
IV 10 Handgrips 50 coins IV: Increases stability to a total of 30%.
V 30 Handgrips 100 coins V: Increases stability to a total of 40%.
VI 100 Handgrips 250 coins VI: Increases stability to a total of 50%.
VII 200 Handgrips 500 coins VII: Increases stability to a total of 60%.
VIII 400 Handgrips 1000 coins VIII: Increases stability to a total of 70%.
IX 500 Handgrips 2000 coins IX: Increases stability to a total of 80%.
X 1000 Handgrips 4000 coins X: Increases stability to a total of 90%.
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