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The Heavy Kinetic Module is an elemental module introduced in the 16.2.0 update.

Appearance

It appears to be a green, rocket shaped clip with a white bullet on it.

Use

It is used to insert in a Heavy weapon so that it can be part of a module combination. It also allows to damage enemies in Raid that require kinetic damage on it to be damaged. It also increases the overall damage of the weapon.

Buffs

Level Modules required Shards required Buff Shards needed to extract Requirement for Raid? Amount of power it consumes
I None None +5% kinetic damage 1 shard Enough to go against monsters and bosses in Dead City in Raid in easy. 1
II 5 level I Heavy Kinetic Modules 50 shards +5% kinetic damage for Heavy weapons (total: +10% kinetic damage for Heavy weapons) 5 shards Enough to go against monsters (if a level 2 energy module is also equipped) and bosses (only this module is required for the bosses) in Dead City in Raid in easy and medium. 5
III 5 level II Heavy Kinetic Modules 100 shards +5% kinetic damage for Heavy weapons (total: +15% kinetic damage for Heavy weapons) 15 shards Enough to go against monsters (if a level 3 energy module and a level 3 magic module are also equipped) in Dead City and Magical Valley and bosses (only this module is required for the bosses) in Dead City in Raid in all difficulties. 10
IV 5 level III Heavy Kinetic Modules 500 shards +5% kinetic damage for Heavy weapons (total: +20% kinetic damage for Heavy weapons) 20 shards Enough to go against monsters (if a level 3 energy module and a level 3 magic module are also equipped) in Dead City and Magical Valley and bosses (only this module is required for the bosses) in Dead City in Raid in all difficulties. 20
V 5 level IV Heavy Kinetic Modules 1000 shards +10% kinetic damage for Heavy weapons (total: +30% kinetic damage for Heavy weapons) 25 shards Enough to go against monsters (if a level 3 energy module and a level 3 magic module are also equipped) in Dead City and Magical Valley and bosses (only this module is required for the bosses) in Dead City in Raid in all difficulties. 30

Combination

The combination in which this module can be used in is the Last Word. This combination, which also requires the Shrapnel and the Jet Fuel, creates an explosion on the place of the user's death.

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