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− | {{PG3D}}{{Infobox_item|image = Hurricane.PNG|type = Heavy|grade = {{Grade|Legendary}}|released = 13.0.0|lethality = 36|rateoffire = 75|capacity = 4|mobility = 11 (Weight) |
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+ | {{Infobox_item |
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⚫ | |||
+ | |image = <gallery> |
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+ | Hurricane.png|Appearance |
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+ | Hurricane icon.png|Kill icon |
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+ | </gallery> |
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+ | |type = Heavy |
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+ | |grade = {{Grade|Legendary}} |
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+ | |released = 13.0.0 |
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+ | ||lethality = 65 (max) |
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+ | |rateoffire = 75 (approximately 1 rocket per second.) |
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+ | |capacity = 4 |
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+ | |attribute = {{SingleShots}} {{Scoped}} {{Rockets}} {{AreaDamage}} |
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+ | |mobility = 11 (Weight) |
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+ | 50 (Current Mobility) |
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+ | |cost = 40 {{gear|Legendary}} |
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+ | |reskinof = [[Armageddon (PG3D)|Armageddon]] and [[Missile Thrower (PG3D)|Missile Thrower]] |
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+ | |title = Hurricane |
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+ | |theme = Military/Incendiary |
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+ | |attackspeed = 87 |
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+ | |Level required = None(craftable) |
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+ | |number = 248}} |
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+ | |||
⚫ | |||
==Appearance== |
==Appearance== |
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==Strategy== |
==Strategy== |
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− | It has |
+ | It has High Efficiency, decent rate of fire (high for a heavy), low capacity, and moderate mobility. |
===Tips=== |
===Tips=== |
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* Use this the same way you use the Armageddon. This does the same thing as it. |
* Use this the same way you use the Armageddon. This does the same thing as it. |
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− | * This does extremely huge damage, so use it to weaken enemies or kill damaged ones. |
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* Since this weapon has area damage, aim at an opponent's feet. |
* Since this weapon has area damage, aim at an opponent's feet. |
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+ | ** Cluster them with Singular Grenade first and then rain down your shots. |
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⚫ | |||
+ | ** On the contrary, note that it can sometimes be a one-shot, but only with a direct hit. |
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⚫ | |||
+ | ** Use the [[Jet Fuel]] module to help increase rocket speed. |
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* Conserve ammo, as this weapon does not have too much ammo. |
* Conserve ammo, as this weapon does not have too much ammo. |
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* If the opponent rocket jumps a lot, time the shot and wait for the opponent to land. |
* If the opponent rocket jumps a lot, time the shot and wait for the opponent to land. |
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+ | ** Better still, switch to a high accuracy primary like the [[Secret Forces Rifle]] or the [[Impulse Rifle]] to take care of Rocket-jumpers. |
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+ | * This weapon can rocket jump, but it is not recommended since it only has 4 shots. |
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+ | * In the realistic brawls this weapon is incredibly good, and can be 1-2 shots to kill max level. |
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===Counters=== |
===Counters=== |
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* Use a long ranged weapon as it is easily avoidable at long range. |
* Use a long ranged weapon as it is easily avoidable at long range. |
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* Use weapons that slow down its user. |
* Use weapons that slow down its user. |
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− | * Treat this the same way as a user with the Armageddon, but with |
+ | * Treat this the same way as a user with the Armageddon, but with increased Efficiency. |
+ | * Strafe around them and keep jumping, making it harder for them to hit you with the rockets. |
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− | |||
+ | * Rocket jump if possible so it'll be harder for the user to get you. |
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− | == Theme == |
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+ | * It has a very bad reloading so use high fire rate and high damaging rifles like [[Crystal Laser Cannon]]/[[Neutron Pulsator]] or [[Adamant Laser Cannon]] while they are doing the job. |
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− | Incendiary themed. |
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− | == |
+ | == Recommended Maps == |
* [[Nuclear City]] |
* [[Nuclear City]] |
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+ | * Small ranged map. |
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− | == |
+ | ==Equipment Setups== |
− | Equip a long ranged weapon and a mobile weapon. |
+ | * Equip a long ranged weapon and a mobile weapon. |
+ | * A primary/backup to finish off weakened target. |
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==Trivia== |
==Trivia== |
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− | *It is based on the real world [[:wikipedia:M202 FLASH|M202 |
+ | *It is based on the real world [[:wikipedia:M202 FLASH|M202 Flame Assault Shoulder Weapon]] American rocket launcher. |
− | **Unlike its real-life and in-game counterparts, this weapon |
+ | **Unlike its real-life and in-game counterparts, this weapon could hold 6 rockets when it should only be 4. |
**This got fixed in the "Combat Level" Update where it now only has 4 ammo, which is much more realistic. |
**This got fixed in the "Combat Level" Update where it now only has 4 ammo, which is much more realistic. |
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*It is the second weapon that has been the 3rd reskin of its predecessors, the [[Missile Thrower (PG3D)]] and the [[Armageddon (PG3D)]], the other being the [[Dino Slayer]]. |
*It is the second weapon that has been the 3rd reskin of its predecessors, the [[Missile Thrower (PG3D)]] and the [[Armageddon (PG3D)]], the other being the [[Dino Slayer]]. |
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+ | *It was the overpowered counterpart of [[Armageddon]] when the Combat Update introduced as this was 1 rocket kill vs 4 rockets kill. |
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− | {{Heavy}} |
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+ | **After 15.1.0 Update, both Heavies are 3 rockets kill as for balancing gameplay. |
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⚫ | |||
+ | **In the current update, this and its [[Armageddon (PG3D)|regular counterpart]] are 2 rockets kill. |
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⚫ | |||
[[Category:Heavy]] |
[[Category:Heavy]] |
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[[Category:Rockets]] |
[[Category:Rockets]] |
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[[Category:Area Damage]] |
[[Category:Area Damage]] |
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[[Category:Clan Weapons]] |
[[Category:Clan Weapons]] |
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+ | [[Category:Single Shots]] |
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+ | [[Category:Parts Items]] |
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+ | [[Category:Remodel]] |
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+ | [[Category:Legendary]] |
Revision as of 00:10, 24 February 2020
The Hurricane is a Heavy weapon introduced in the 13.0.0 update.
Appearance
It appears to be a reskinned version of both Armageddon and Missile Thrower.
It has 4 grey tubes with 3 tan lines, a grey handle with brown stripes, an orange trigger, a 4x scope, and its entire body is grey. On the body, there is a small caution symbol with an exclamation mark on it, similar to the one on the Nail Minigun.
Strategy
It has High Efficiency, decent rate of fire (high for a heavy), low capacity, and moderate mobility.
Tips
- Use this the same way you use the Armageddon. This does the same thing as it.
- Since this weapon has area damage, aim at an opponent's feet.
- Cluster them with Singular Grenade first and then rain down your shots.
- On the contrary, note that it can sometimes be a one-shot, but only with a direct hit.
- Stay at close or medium range, as this weapon does have travel time.
- Use the Jet Fuel module to help increase rocket speed.
- Conserve ammo, as this weapon does not have too much ammo.
- If the opponent rocket jumps a lot, time the shot and wait for the opponent to land.
- Better still, switch to a high accuracy primary like the Secret Forces Rifle or the Impulse Rifle to take care of Rocket-jumpers.
- This weapon can rocket jump, but it is not recommended since it only has 4 shots.
- In the realistic brawls this weapon is incredibly good, and can be 1-2 shots to kill max level.
Counters
- Use a long ranged weapon as it is easily avoidable at long range.
- Use weapons that slow down its user.
- Treat this the same way as a user with the Armageddon, but with increased Efficiency.
- Strafe around them and keep jumping, making it harder for them to hit you with the rockets.
- Rocket jump if possible so it'll be harder for the user to get you.
- It has a very bad reloading so use high fire rate and high damaging rifles like Crystal Laser Cannon/Neutron Pulsator or Adamant Laser Cannon while they are doing the job.
Recommended Maps
- Nuclear City
- Small ranged map.
Equipment Setups
- Equip a long ranged weapon and a mobile weapon.
- A primary/backup to finish off weakened target.
Trivia
- It is based on the real world M202 Flame Assault Shoulder Weapon American rocket launcher.
- Unlike its real-life and in-game counterparts, this weapon could hold 6 rockets when it should only be 4.
- This got fixed in the "Combat Level" Update where it now only has 4 ammo, which is much more realistic.
- It is the second weapon that has been the 3rd reskin of its predecessors, the Missile Thrower (PG3D) and the Armageddon (PG3D), the other being the Dino Slayer.
- It was the overpowered counterpart of Armageddon when the Combat Update introduced as this was 1 rocket kill vs 4 rockets kill.
- After 15.1.0 Update, both Heavies are 3 rockets kill as for balancing gameplay.
- In the current update, this and its regular counterpart are 2 rockets kill.