m (Removing Category Craft Items (automatic)) |
Tag: Visual edit |
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|attribute = {{SingleShots}} {{Scoped}} {{Rockets}} {{AreaDamage}} |
|attribute = {{SingleShots}} {{Scoped}} {{Rockets}} {{AreaDamage}} |
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|mobility = 11 (Weight) |
|mobility = 11 (Weight) |
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− | + | 50 (Current Mobility) |
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|cost = 40 {{gear|Legendary}} |
|cost = 40 {{gear|Legendary}} |
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|reskinof = [[Armageddon (PG3D)|Armageddon]] and [[Missile Thrower (PG3D)|Missile Thrower]] |
|reskinof = [[Armageddon (PG3D)|Armageddon]] and [[Missile Thrower (PG3D)|Missile Thrower]] |
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|title = Hurricane |
|title = Hurricane |
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− | |theme = Military |
+ | |theme = Military/Incendiary |
+ | |attackspeed = 87 |
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+ | |Level required = None(craftable) |
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+ | |number = 248}} |
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The '''{{PAGENAME}}''' is a [[:Category:Heavy|Heavy]] weapon introduced in the 13.0.0 update. |
The '''{{PAGENAME}}''' is a [[:Category:Heavy|Heavy]] weapon introduced in the 13.0.0 update. |
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* Since this weapon has area damage, aim at an opponent's feet. |
* Since this weapon has area damage, aim at an opponent's feet. |
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** Cluster them with Singular Grenade first and then rain down your shots. |
** Cluster them with Singular Grenade first and then rain down your shots. |
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+ | ** On the contrary, note that it can sometimes be a one-shot, but only with a direct hit. |
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* Stay at close or medium range, as this weapon does have travel time. |
* Stay at close or medium range, as this weapon does have travel time. |
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+ | ** Use the [[Jet Fuel]] module to help increase rocket speed. |
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* Conserve ammo, as this weapon does not have too much ammo. |
* Conserve ammo, as this weapon does not have too much ammo. |
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* If the opponent rocket jumps a lot, time the shot and wait for the opponent to land. |
* If the opponent rocket jumps a lot, time the shot and wait for the opponent to land. |
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+ | ** Better still, switch to a high accuracy primary like the [[Secret Forces Rifle]] or the [[Impulse Rifle]] to take care of Rocket-jumpers. |
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− | * Do ''not'' frequently rocket-jump with this weapon, for it have high Efficiency. |
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+ | * This weapon can rocket jump, but it is not recommended since it only has 4 shots. |
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+ | * In the realistic brawls this weapon is incredibly good, and can be 1-2 shots to kill max level. |
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===Counters=== |
===Counters=== |
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* Use a long ranged weapon as it is easily avoidable at long range. |
* Use a long ranged weapon as it is easily avoidable at long range. |
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* Use weapons that slow down its user. |
* Use weapons that slow down its user. |
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− | * Treat this the same way as a user with the Armageddon, but with increased |
+ | * Treat this the same way as a user with the Armageddon, but with increased Efficiency. |
* Strafe around them and keep jumping, making it harder for them to hit you with the rockets. |
* Strafe around them and keep jumping, making it harder for them to hit you with the rockets. |
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* Rocket jump if possible so it'll be harder for the user to get you. |
* Rocket jump if possible so it'll be harder for the user to get you. |
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+ | * It has a very bad reloading so use high fire rate and high damaging rifles like [[Crystal Laser Cannon]]/[[Neutron Pulsator]] or [[Adamant Laser Cannon]] while they are doing the job. |
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− | == |
+ | == Recommended Maps == |
− | Incendiary themed. |
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− | |||
− | == Supported Maps == |
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* [[Nuclear City]] |
* [[Nuclear City]] |
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* Small ranged map. |
* Small ranged map. |
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− | == |
+ | ==Equipment Setups== |
* Equip a long ranged weapon and a mobile weapon. |
* Equip a long ranged weapon and a mobile weapon. |
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* A primary/backup to finish off weakened target. |
* A primary/backup to finish off weakened target. |
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**After 15.1.0 Update, both Heavies are 3 rockets kill as for balancing gameplay. |
**After 15.1.0 Update, both Heavies are 3 rockets kill as for balancing gameplay. |
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**In the current update, this and its [[Armageddon (PG3D)|regular counterpart]] are 2 rockets kill. |
**In the current update, this and its [[Armageddon (PG3D)|regular counterpart]] are 2 rockets kill. |
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− | {{Heavy}} |
+ | {{Heavy}}[[Category:Weapons]] |
⚫ | |||
[[Category:Heavy]] |
[[Category:Heavy]] |
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[[Category:Rockets]] |
[[Category:Rockets]] |
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[[Category:Area Damage]] |
[[Category:Area Damage]] |
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[[Category:Clan Weapons]] |
[[Category:Clan Weapons]] |
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− | |||
[[Category:Single Shots]] |
[[Category:Single Shots]] |
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[[Category:Parts Items]] |
[[Category:Parts Items]] |
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⚫ | |||
+ | [[Category:Legendary]] |
Revision as of 00:10, 24 February 2020
The Hurricane is a Heavy weapon introduced in the 13.0.0 update.
Appearance
It appears to be a reskinned version of both Armageddon and Missile Thrower.
It has 4 grey tubes with 3 tan lines, a grey handle with brown stripes, an orange trigger, a 4x scope, and its entire body is grey. On the body, there is a small caution symbol with an exclamation mark on it, similar to the one on the Nail Minigun.
Strategy
It has High Efficiency, decent rate of fire (high for a heavy), low capacity, and moderate mobility.
Tips
- Use this the same way you use the Armageddon. This does the same thing as it.
- Since this weapon has area damage, aim at an opponent's feet.
- Cluster them with Singular Grenade first and then rain down your shots.
- On the contrary, note that it can sometimes be a one-shot, but only with a direct hit.
- Stay at close or medium range, as this weapon does have travel time.
- Use the Jet Fuel module to help increase rocket speed.
- Conserve ammo, as this weapon does not have too much ammo.
- If the opponent rocket jumps a lot, time the shot and wait for the opponent to land.
- Better still, switch to a high accuracy primary like the Secret Forces Rifle or the Impulse Rifle to take care of Rocket-jumpers.
- This weapon can rocket jump, but it is not recommended since it only has 4 shots.
- In the realistic brawls this weapon is incredibly good, and can be 1-2 shots to kill max level.
Counters
- Use a long ranged weapon as it is easily avoidable at long range.
- Use weapons that slow down its user.
- Treat this the same way as a user with the Armageddon, but with increased Efficiency.
- Strafe around them and keep jumping, making it harder for them to hit you with the rockets.
- Rocket jump if possible so it'll be harder for the user to get you.
- It has a very bad reloading so use high fire rate and high damaging rifles like Crystal Laser Cannon/Neutron Pulsator or Adamant Laser Cannon while they are doing the job.
Recommended Maps
- Nuclear City
- Small ranged map.
Equipment Setups
- Equip a long ranged weapon and a mobile weapon.
- A primary/backup to finish off weakened target.
Trivia
- It is based on the real world M202 Flame Assault Shoulder Weapon American rocket launcher.
- Unlike its real-life and in-game counterparts, this weapon could hold 6 rockets when it should only be 4.
- This got fixed in the "Combat Level" Update where it now only has 4 ammo, which is much more realistic.
- It is the second weapon that has been the 3rd reskin of its predecessors, the Missile Thrower (PG3D) and the Armageddon (PG3D), the other being the Dino Slayer.
- It was the overpowered counterpart of Armageddon when the Combat Update introduced as this was 1 rocket kill vs 4 rockets kill.
- After 15.1.0 Update, both Heavies are 3 rockets kill as for balancing gameplay.
- In the current update, this and its regular counterpart are 2 rockets kill.