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− | + | {{Infobox_item |
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+ | |title = Hurricane |
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+ | |image = <gallery> |
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Hurricane.png|Appearance |
Hurricane.png|Appearance |
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Hurricane icon.png|Kill icon |
Hurricane icon.png|Kill icon |
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+ | </gallery> |
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− | </gallery>|type = Heavy|grade = {{Grade|Legendary}}|released = 13.0.0|lethality = 65 (max)|rateoffire = 75 (approximately 1 rocket per second.)|capacity = 4 (It says 6)|mobility = 11 (Weight) |
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+ | |type = Heavy |
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⚫ | |||
+ | |grade = {{Grade|Legendary}} |
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+ | |released = 13.0.0 |
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+ | |rateoffire = 75 (approximately 1 rocket per second.) |
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+ | |attackspeed = 87 |
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+ | |capacity = 4 |
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+ | |mobility = 11 (Weight) |
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+ | 50 (Current Mobility) |
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+ | |fixed_delay = No |
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+ | |input_delay = No |
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+ | |output_delay = No |
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+ | |travel_time = Yes |
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+ | |rocket_jump = Yes |
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+ | |self_damage = Yes |
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+ | |optic_sight = Yes |
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+ | |cost = 250 {{gear|Legendary}}, 500 {{Coupon}}. |
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+ | |Level required = 2 |
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+ | |theme = Military/Incendiary |
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+ | |number = 248 |
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+ | |reskinof = [[Armageddon (PG3D)|Armageddon]] and [[Missile Thrower (PG3D)|Missile Thrower]] |
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+ | |attribute = {{SingleShots}} {{Scoped}} {{Rockets}} {{AreaDamage}} |
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+ | |lethality = 65 (max) |
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+ | }} |
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+ | {{Quote|quote = Let your enemies drown in the tsunami of explosions and shrapnel. It has reached its popularity during the uprising of the Santa AI.|source = Weapon description in the [[Gallery]]}} |
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⚫ | |||
− | == |
+ | == Description == |
+ | It is a silver rocket launcher that shoots 4 rockets. It has high efficiency, a good rate of fire, a small-regular capacity, and low mobility. |
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+ | ==Appearance== |
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It appears to be a reskinned version of both [[Armageddon]] and [[Missile Thrower]]. |
It appears to be a reskinned version of both [[Armageddon]] and [[Missile Thrower]]. |
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It has 4 grey tubes with 3 tan lines, a grey handle with brown stripes, an orange trigger, a 4x scope, and its entire body is grey. On the body, there is a small caution symbol with an exclamation mark on it, similar to the one on the [[Nail Minigun]]. |
It has 4 grey tubes with 3 tan lines, a grey handle with brown stripes, an orange trigger, a 4x scope, and its entire body is grey. On the body, there is a small caution symbol with an exclamation mark on it, similar to the one on the [[Nail Minigun]]. |
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+ | |||
+ | == Performance == |
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+ | The player shoots 4 rockets with area damage at a high fire rate and reloads after every 4 shots. These rockets also have a bullet travel time, so the rockets don't instantly hit the player. However, when they do hit the player, they leave a medium-sized explosion. Moreover, it possesses a 4x scope that allows the user to aim at an opponent more accurately. |
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+ | |||
+ | When reloading, the player puts 4 spare rockets on the weapon's front nozzles. It has no delay mechanics. |
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==Strategy== |
==Strategy== |
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− | It has low-medium efficiency, decent rate of fire (high for a heavy), low capacity, and moderate mobility. |
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===Tips=== |
===Tips=== |
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* Use this the same way you use the Armageddon. This does the same thing as it. |
* Use this the same way you use the Armageddon. This does the same thing as it. |
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* Since this weapon has area damage, aim at an opponent's feet. |
* Since this weapon has area damage, aim at an opponent's feet. |
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** Cluster them with Singular Grenade first and then rain down your shots. |
** Cluster them with Singular Grenade first and then rain down your shots. |
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+ | ** On the contrary, note that it can sometimes be a one-shot, but only with a direct hit. |
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* Stay at close or medium range, as this weapon does have travel time. |
* Stay at close or medium range, as this weapon does have travel time. |
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+ | ** Use the [[Jet Fuel]] module to help increase rocket speed. |
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* Conserve ammo, as this weapon does not have too much ammo. |
* Conserve ammo, as this weapon does not have too much ammo. |
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− | * If the opponent rocket jumps a lot, time the shot and |
+ | * If the opponent rocket jumps a lot, time the shot and waits for the opponent to land. |
+ | ** Better still, switch to a high accuracy primary like the [[Secret Forces Rifle]] or the [[Impulse Rifle]] to take care of Rocket-jumpers. |
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+ | * This weapon can rocket jump, but it is not recommended since it only has 4 shots. |
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+ | * In the realistic brawls this weapon is incredibly good and can be 1-2 shots to kill max level. |
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===Counters=== |
===Counters=== |
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− | * Use a long |
+ | * Use a long-ranged weapon as it is easily avoidable at long range. |
* Use weapons that slow down its user. |
* Use weapons that slow down its user. |
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− | * Treat this the same way as a user with the Armageddon, but with increased |
+ | * Treat this the same way as a user with the Armageddon, but with increased Efficiency. |
* Strafe around them and keep jumping, making it harder for them to hit you with the rockets. |
* Strafe around them and keep jumping, making it harder for them to hit you with the rockets. |
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+ | * Rocket jump if possible so it'll be harder for the user to get you. |
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+ | * It has a slow reloading time so use high fire rate and high damaging rifles like [[Crystal Laser Cannon]]/[[Neutron Pulsator]] or [[Adamant Laser Cannon]] while they are doing the job. |
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− | == |
+ | == Recommended Maps == |
− | Incendiary themed. |
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− | |||
− | == Supported Maps == |
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* [[Nuclear City]] |
* [[Nuclear City]] |
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* Small ranged map. |
* Small ranged map. |
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− | == |
+ | ==Equipment Setups== |
− | Equip a long |
+ | * Equip a long-ranged weapon and a mobile weapon. |
+ | * A primary/backup to finish off the weakened target. |
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+ | |||
+ | == Changelog == |
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+ | ;13.0.0 |
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+ | Initial release. |
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+ | |||
+ | ;13.5.0 |
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⚫ | |||
+ | |||
+ | ;15.1.0 |
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⚫ | |||
+ | |||
+ | ;16.5.0 |
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+ | This and the Armageddon are 2 rockets kill. |
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+ | |||
+ | ;17.0.0 |
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+ | It is no longer obtainable from the [[Clans System]]. |
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==Trivia== |
==Trivia== |
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− | *It is based on the real world [[:wikipedia:M202 FLASH|M202 Flame Assault Shoulder Weapon]] American rocket launcher. |
+ | *It is based on the real world [[:wikipedia:M202 FLASH|M202 Flame Assault Shoulder Weapon]] American rocket launcher. |
− | **Unlike its real-life and in-game counterparts, this weapon could hold 6 rockets when it should only be 4. |
+ | **Unlike its real-life and in-game counterparts, this weapon could hold 6 rockets when it should only be 4. This was fixed in 13.5.0. |
+ | **Since it is based on real-life weapons, this is also able to be used in the [[Brawl|realistic brawl]]. |
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− | **This got fixed in the "Combat Level" Update where it now only has 4 ammo, which is much more realistic. |
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*It is the second weapon that has been the 3rd reskin of its predecessors, the [[Missile Thrower (PG3D)]] and the [[Armageddon (PG3D)]], the other being the [[Dino Slayer]]. |
*It is the second weapon that has been the 3rd reskin of its predecessors, the [[Missile Thrower (PG3D)]] and the [[Armageddon (PG3D)]], the other being the [[Dino Slayer]]. |
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+ | |||
⚫ | |||
⚫ | |||
{{Heavy}} |
{{Heavy}} |
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[[Category:Weapons]] |
[[Category:Weapons]] |
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[[Category:Scoped]] |
[[Category:Scoped]] |
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[[Category:Area Damage]] |
[[Category:Area Damage]] |
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+ | [[Category:Single Shots]] |
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+ | [[Category:Parts Items]] |
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+ | [[Category:Remodel]] |
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+ | [[Category:Legendary]] |
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+ | [[Category:Clans]] |
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[[Category:Clan Weapons]] |
[[Category:Clan Weapons]] |
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+ | [[Category:Black Market]] |
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+ | [[Category:Clan Legends]] |
Revision as of 09:28, 9 June 2020
“ | Let your enemies drown in the tsunami of explosions and shrapnel. It has reached its popularity during the uprising of the Santa AI. | ” |
—Weapon description in the Gallery |
The Hurricane is a Heavy weapon introduced in the 13.0.0 update.
Description
It is a silver rocket launcher that shoots 4 rockets. It has high efficiency, a good rate of fire, a small-regular capacity, and low mobility.
Appearance
It appears to be a reskinned version of both Armageddon and Missile Thrower.
It has 4 grey tubes with 3 tan lines, a grey handle with brown stripes, an orange trigger, a 4x scope, and its entire body is grey. On the body, there is a small caution symbol with an exclamation mark on it, similar to the one on the Nail Minigun.
Performance
The player shoots 4 rockets with area damage at a high fire rate and reloads after every 4 shots. These rockets also have a bullet travel time, so the rockets don't instantly hit the player. However, when they do hit the player, they leave a medium-sized explosion. Moreover, it possesses a 4x scope that allows the user to aim at an opponent more accurately.
When reloading, the player puts 4 spare rockets on the weapon's front nozzles. It has no delay mechanics.
Strategy
Tips
- Use this the same way you use the Armageddon. This does the same thing as it.
- Since this weapon has area damage, aim at an opponent's feet.
- Cluster them with Singular Grenade first and then rain down your shots.
- On the contrary, note that it can sometimes be a one-shot, but only with a direct hit.
- Stay at close or medium range, as this weapon does have travel time.
- Use the Jet Fuel module to help increase rocket speed.
- Conserve ammo, as this weapon does not have too much ammo.
- If the opponent rocket jumps a lot, time the shot and waits for the opponent to land.
- Better still, switch to a high accuracy primary like the Secret Forces Rifle or the Impulse Rifle to take care of Rocket-jumpers.
- This weapon can rocket jump, but it is not recommended since it only has 4 shots.
- In the realistic brawls this weapon is incredibly good and can be 1-2 shots to kill max level.
Counters
- Use a long-ranged weapon as it is easily avoidable at long range.
- Use weapons that slow down its user.
- Treat this the same way as a user with the Armageddon, but with increased Efficiency.
- Strafe around them and keep jumping, making it harder for them to hit you with the rockets.
- Rocket jump if possible so it'll be harder for the user to get you.
- It has a slow reloading time so use high fire rate and high damaging rifles like Crystal Laser Cannon/Neutron Pulsator or Adamant Laser Cannon while they are doing the job.
Recommended Maps
- Nuclear City
- Small ranged map.
Equipment Setups
- Equip a long-ranged weapon and a mobile weapon.
- A primary/backup to finish off the weakened target.
Changelog
- 13.0.0
Initial release.
- 13.5.0
It was the overpowered counterpart of Armageddon as this was 1 rocket kill vs 4 rockets kill. Its capacity got nerfed from 6 to 4.
- 15.1.0
This and the Armageddon are 3 rockets kill as for balancing gameplay.
- 16.5.0
This and the Armageddon are 2 rockets kill.
- 17.0.0
It is no longer obtainable from the Clans System.
Trivia
- It is based on the real world M202 Flame Assault Shoulder Weapon American rocket launcher.
- Unlike its real-life and in-game counterparts, this weapon could hold 6 rockets when it should only be 4. This was fixed in 13.5.0.
- Since it is based on real-life weapons, this is also able to be used in the realistic brawl.
- It is the second weapon that has been the 3rd reskin of its predecessors, the Missile Thrower (PG3D) and the Armageddon (PG3D), the other being the Dino Slayer.