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{{PG3D}}{{Infobox_character|title = Knight Golem|image = Knight Golem.PNG|imagecaption = The Knight Golem in the [[Castle (Campaign)]].|type = Enemy|damage = 4{{health}}|health = 25{{health}}|speed = Moderate|appearsin = [[Castle (Campaign)]]
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{{Infobox_character|title = Knight Golem|image = Knight Golem.PNG|imagecaption = The Knight Golem in the [[Castle (Campaign)]].|type = Enemy|damage = 10{{health}}|health = 25{{health}}|speed = Moderate|appearsin = [[Castle (Campaign)]]
[[Arena]]}}The '''Knight Golem '''is an enemy in a [[Castle (Campaign)]] to assist the [[Wizard Boss]] fighting against the player. It also appears in the [[Arena (PG3D)|Arena]].
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[[Arena]] (Wave 10)}}The '''Knight Golem '''is an enemy in a [[Castle (Campaign)]] to assist the [[Wizard Boss]] fighting against the player. It also appears in the [[Arena (PG3D)|Arena]].
   
 
== Appearance ==
 
== Appearance ==
It is a big metal knight that wields a sword and a shield. It wears a horned silver helmet, some yellow on the front and a miniature skull. It's face is dark red and dons red eyes. Most of its armor are silver plated. Some parts are yellow, red, brown and dark gray.
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It is a big metal knight that wields a sword (similar in design to the [[Knight Sword]]) and a shield. It wears a horned silver helmet, some yellow on the front and a miniature skull. Its face is dark red and dons red eyes. Most of its armor is silver plated. Some parts are yellow, red, brown and dark gray.
   
It has red orbs for its joints and on the center of its body, it shows a target sign orbiting its core, which was its only hitbox.
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It has red orbs for its joints, face, and the center of its body, it shows a target sign orbiting its core, which was its only hitbox.
   
 
== Behavior ==
 
== Behavior ==
It will walk towards the player, it will swing its sword downwards to the player followed with fast swings, making it a deadly opponent in melee ranges.
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It will walk towards the player and swing its sword downwards to the player followed with fast swings, making it a deadly opponent in melee ranges.
   
 
== Stats ==
 
== Stats ==
 
{| class="article-table"
 
{| class="article-table"
 
!Difficulty
 
!Difficulty
!Damage
 
 
!Health
 
!Health
 
!Damage
 
!Speed
 
!Speed
 
|-
 
|-
 
|Easy
 
|Easy
|4{{health}}
+
|20{{Health}}
|20{{health}}
+
|8{{Health}}
 
|Moderate
 
|Moderate
 
|-
 
|-
 
|Medium
 
|Medium
|4{{health}}
+
|25{{Health}}
|25{{health}}
+
|10{{Health}}
 
|Moderate
 
|Moderate
 
|-
 
|-
 
|Hard
 
|Hard
|4{{health}}
+
|30{{Health}}
|30{{health}}
+
|12{{Health}}
 
|Moderate
 
|Moderate
 
|}
 
|}
  +
[[File:Pixelgun3d beastiary knight golem by arbiter7734-dahsacn.png|thumb|302x302px|Knight Golems being summoned by the wizards arrival]]
   
 
== Levels ==
 
== Levels ==
 
* [[Castle (Campaign)]]
 
* [[Castle (Campaign)]]
 
* [[Arena]]
 
* [[Arena]]
  +
  +
== Tips ==
  +
* Shoot the Knight Golem at the center of mass. Shooting the Knight Golem anywhere else will deal no damage.
  +
* It is advised not to use melee weapons against Knight Golems since they can only be damaged at their chest. A Knight Golem's sword can deal a lot of damage as well, so shooting at it from a distance is a more advisable approach.
   
 
== Trivia ==
 
== Trivia ==
  +
* 4 Knight Golems are summoned when the wizard spawns
 
* It is one of the mobs that only have a hitbox for its core. Most of its parts are ghostly for other projectiles except for large-radii explosives.
 
* It is one of the mobs that only have a hitbox for its core. Most of its parts are ghostly for other projectiles except for large-radii explosives.
  +
* It is one of only three mobs to have a designated hitbox, the other two being [[Code Knight]] and [[Pharaoh Golem]].
* It also appears as one of [http://pixelgun.wikia.com/wiki/Decorations#Big_Decors Big Decors], which is called "Guard Golem".
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* It also appears as one of [[:Category:Big Decors|Big Decor]] craft item, which is called [[Guard Golem]].
 
* A matrix version of the Knight Golem is found in [[???]] called [[Code Knight]].
 
* A matrix version of the Knight Golem is found in [[???]] called [[Code Knight]].
  +
 
{{Enemies}}
 
{{Enemies}}
[[Category:Enemies]]
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[[Category:Enemies]][[Category:Monsters]]

Revision as of 18:46, 23 September 2019

The Knight Golem is an enemy in a Castle (Campaign) to assist the Wizard Boss fighting against the player. It also appears in the Arena.

Appearance

It is a big metal knight that wields a sword (similar in design to the Knight Sword) and a shield. It wears a horned silver helmet, some yellow on the front and a miniature skull. Its face is dark red and dons red eyes. Most of its armor is silver plated. Some parts are yellow, red, brown and dark gray.

It has red orbs for its joints, face, and the center of its body, it shows a target sign orbiting its core, which was its only hitbox.

Behavior

It will walk towards the player and swing its sword downwards to the player followed with fast swings, making it a deadly opponent in melee ranges.

Stats

Difficulty Health Damage Speed
Easy 20Heart new 8Heart new Moderate
Medium 25Heart new 10Heart new Moderate
Hard 30Heart new 12Heart new Moderate
Pixelgun3d beastiary knight golem by arbiter7734-dahsacn

Knight Golems being summoned by the wizards arrival

Levels

Tips

  • Shoot the Knight Golem at the center of mass. Shooting the Knight Golem anywhere else will deal no damage.
  • It is advised not to use melee weapons against Knight Golems since they can only be damaged at their chest. A Knight Golem's sword can deal a lot of damage as well, so shooting at it from a distance is a more advisable approach.

Trivia

  • 4 Knight Golems are summoned when the wizard spawns
  • It is one of the mobs that only have a hitbox for its core. Most of its parts are ghostly for other projectiles except for large-radii explosives.
  • It is one of only three mobs to have a designated hitbox, the other two being Code Knight and Pharaoh Golem.
  • It also appears as one of Big Decor craft item, which is called Guard Golem.
  • A matrix version of the Knight Golem is found in ??? called Code Knight.


pencil-small Enemies
Bosses

Monsters