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==Trivia==
 
==Trivia==
 
* Despite behaving like a [[:Category:Melee|Melee]] weapon, it is listed in the Special category.
 
* Despite behaving like a [[:Category:Melee|Melee]] weapon, it is listed in the Special category.
* This is the second weapon that acts like a melee weapon that is not in the melee section, the first one being [[Mr. Deejay]] and the third being https://pixelgun-wiki.fandom.com/wiki/Luxury_Beats
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* This is the second weapon that acts like a melee weapon that is not in the melee section, the first one being [[Mr. Deejay]], the third being [[Deadly Digital System]], and the fourth being the [[Luxury Beats]]
 
* Two full charges will kill a player.
 
* Two full charges will kill a player.
 
* It is the only weapon out of the Repurposed Mining Equipment to be an Epic Grade
 
* It is the only weapon out of the Repurposed Mining Equipment to be an Epic Grade

Revision as of 06:15, 12 July 2020


You thought the earphone cables becoming an untangible mess? Well, now you see how wrong you were.

—Weapon description in the Gallery

The Laser Rings is a Special weapon added in the 15.5.0 update.

Description

It is a pair of human-sized orange rings that emit an energetic area of effect that has better damage when more charged. With high damage when charged to the max, moderate rate of fire, and low mobility, some would say this is like a slow-firing yet more powerful version of the Storm Hammer.

Appearance 

It seems to be two sci-fi styled rings with an industrial orange, teal, and grey color scheme that hover around the player. the joysticks and inner support are grey, brown, and have orange-ish and blue details. Despite it being named Laser Rings, it does not involve lasers at all. Instead, it has electricity surrounding it.

Performance

The player would have this weapon equipped around their waist. The pair of rings emit an area of effect that shows energy or electricity coming out of the rings. Since this is a weapon with a melee attribute, it only attacks players in close range, despite it being in the Special section. Moreover, this is a charge shot weapon, so it can deal damage the more the player charges this weapon.

It has infinite capacity, which means it has no reload animations. It additionally also has no delay mechanics.

Strategy

Tips

  • Fully max out its charge, so as to unlock its full potential.
  • Use this weapon when fighting groups of enemies to maximize its area damage attribute. The more enemies, the better.
  • Spam this weapon in close range, as you will dominate the battlefield with little to zero efforts.
  • Like other Charge Shot weapons, you can hold the charge until you spot an enemy.
    • It is possible to earn a post-mortem kill if an opponent caught within the blast radius.

Counters

  • Pick off its users from long ranges.
  • Use an area damage weapon in close range to dispatch the user.
  • Any ranged weapons (e.g. Primary, Backup) can do a trick against its users, provided you maintain the distance from them.
  • If in melee or close range, try not to attack its users while he is charging since he will release the AoE upon death.
  • Use the Reflector gadget so its users will damage or even kill himself if done in full charge.

Recommended Maps

Any close-ranged maps like Pool Party, Silent School and Colosseum.

Equipment Setups

Have a Primary weapon for general range engagements, have a Sniper for long-ranged engagements, and have a ranged Backup for more firepower and versatility.

Changelog

15.5.0
  • Initial release.

Trivia

  • Despite behaving like a Melee weapon, it is listed in the Special category.
  • This is the second weapon that acts like a melee weapon that is not in the melee section, the first one being Mr. Deejay, the third being Deadly Digital System, and the fourth being the Luxury Beats
  • Two full charges will kill a player.
  • It is the only weapon out of the Repurposed Mining Equipment to be an Epic Grade


pencil-small Melee IconMelee
pencil-small Special IconSpecial