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Both PG
This content is available in both Pixel Gun 3D and Pixel Gun World! If this is a game content, its counterpart is described in another article!
Both PG

This article describes Pixel Gun 3D content. If you are looking for the same content in Pixel Gun World, see Level (PGW).

Levels indicate the experience of a player. They were introduced in Pixel Gun 3D since the 8.2.1 update as the replacement for the former Rank system.

Rank Level 1

The former screen when the player levels up

Level Bar

The level bar in PG3D (15.6.0)

Experience is needed to level up your character. You can obtain it by playing any of the modes and some minigames. Leveling up in Pixel Gun 3D rewards you with a certain amount of coins and gems, depending on the level. Many weapons and upgrades in the Armory cannot be unlocked until you reach a certain level. The highest level that unlocks weapons is level 65 with Neutron Pulsator.

Levels also affect the matchmaking of players. Players will be always grouped into matches with players of similar levels, but friends of players that aren't in the said player's level group will not be able to join that player's game. However, the use of password-locked custom lobbies ignores this restriction.

Currency Rewards

This section describes the currency rewards. It will update by time. For the unlocked content, see here.

Level Coins Gems
1 0 0
2 10 1
3 10 2
4 10 2
5 10 2
6 15 2
7 15 2
8 15 3
9 15 3
10 20 3
11 20 3
12 20 4
13 20 4
14 25 5
15 25 5
16 30 5
17 30 6
18 35 7
19 40 7
20 40 8
21 45 9
22 50 10
23 50 10
24 50 10
25 50 10
26 50 10
27 50 10
28 50 10
29 50 10
30 50 10
31 50 11
32 50 11
33 55 12
34 55 12
35 55 13
36 60 13
37 60 14
38 60 14
39 65 14
40 65 15
41 65 15
42 70 16
43 70 16
44 70 17
45 75 17
46 75 18
47 75 18
48 75 18
49 75 18
50 75 18
51 75 18
52 75 18
53 75 18
54 75 18
55 75 18
56 80 19
57 80 19
58 80 19
59 80 19
60 80 19
61 80 20
62 80 20
63 80 20
64 80 20
65 80 20

Content Unlocked

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This section describes the content unlocked from levels. For the currency rewards, see here.

Level Weapons Unlocked Gadgets Unlocked Modes & Minigames Unlocked Craft Items Unlocked
1

Primary:

Backup:

Melee:

Special:

Sniper:

Heavy:

Throwing:

Tools:

Team Fight. Base Camp, Simple Gate, Old Fence, Desert, Footpath, Water-pump, Cacti Valley, Cloudy Day.

2

Primary:

Special:

Heavy:

N/A Deathmatch, Campaign, Sandbox. Command Post, Military Gate, Military Fence, Simple Kennel, Simple Nest, Concrete, Concrete Road, Wooden Crates, Tank, Radars, Early Morning, Treasury.
3

Primary:

N/A Co-op Survival, Arena. Army Boxes.
4

Primary:

N/A Flag Capture. Small Palace, Beautiful Gate, Cute Fence, Army Kennel, Military Nest, Forest, Sunny Day, Sunset, Driller.
5 N/A N/A Point Capture, Deadly Games, Squad. Trimmed Lawn, Decorative Tiles, Vase, Mini Pond, Corral with Zombies.
6

Primary:

N/A Siege Pantheon, Spiral Gate, Forged Fence, Magnificent Kennel, Beautiful Nest, Great Trees, Starlit Night, Lucky Clover.
7

Primary:

Black Mark, Smile Mine, Sticky Candy, Blizzard Generator, Christmas Tree Turret, Stealth Bracelet, Demon Stone, Fire Mushroom, Pet Booster. Block Crash, Parkour Challenge. Rainbow Grass, Beautiful Tiles, Large Flowers, Epic Fountain.
8

Primary:

Melee:

Heavy:

N/A N/A Control Center, Tesla Gate, Tesla Wall, Ancient Kennel, Tower Nest, Battlefield, UFO, Rainy Day.
9

Primary:

Melee:

Heavy:

N/A Extreme Run. Asphalt, Track with Markup, Weapon Cases, Helicopter, Amplifier.
10

Melee:

N/A Team Strike. Castle, Stone Gate, Stone Walls, Space Kennel, Rocket Nest, Crafter Monument, Spider Forest, Snow Day, Fog & Ash.
11

Primary:

Melee:

N/A N/A Marsh, Marsh Path, Prickle, Archmage's Library.
12

Primary:

Melee:

Heavy:

Fake Bonus, Ninja Shurikens, Box Of Pandora, Voodoo Snowman, Medical Station. N/A Fortress, Fortress Entrance, Fortress Towers, Premium Kennel, Premium Nest, Waterfalls, Northern Lights.
13

Primary:

N/A N/A Mushroom Field, Mushroom Trail, Small Mushroom, Giant Mushroom.
14

Primary:

Heavy:

N/A N/A Capitol, Angelic Gate, Paradise Fence, Floating Lands, Pegasus, Meteor Shower.
15

Primary:

Heavy:

N/A N/A Heavenly Garden, Heavenly Tiles, Magic Beans, Hunter's Altar, Altar of Elements, Repair Bench.
16

Melee:

Heavy:

N/A N/A Space Base, Laser Gate, Laser Fence, Space Mine, Rainbow.
17

Primary:

Dragon Whistle, Clockwork Nutcracker, Battle Mech. N/A Asteroid, Space Tiles, Blue Ore, Purple Ore, Green Ore, Red Ore, Defense Robot.
18

Primary:

Backup:

Melee:

Heavy:

N/A N/A Spaceport, Energy Gate, Energy Fence, Moon Craters, Beast's Cave, Outer Space.
19

Primary:

Backup:

Melee:

Heavy:

N/A N/A Lunar Surface, Transport Tape, Alien Plant, Alien Artifact.
20

Melee:

Heavy:

N/A N/A Citadel, Royal Gate, Citadel Walls, Volcano, Dragon, Inside the Code.
21

Primary:

Backup:

N/A N/A Volcanic Soil, Frozen Lava, Sword and Shield, Guard Golem.
22

Primary:

Melee:

Heavy:

Singular Grenade, Time Machine, Reflector. N/A Martian Colony, Space Gate, Space Barrier, Martian Valley, Black Hole, Magical Sky.
23

Primary:

Backup:

Melee:

Heavy:

N/A N/A Martian Field, Neon Track, Alien Tree, Alien in the Tank.
24

Backup:

Melee:

N/A N/A N/A
25

Backup:

Heavy:

N/A N/A N/A
26

Primary:

Melee:

Heavy:

N/A N/A N/A
27

Heavy:

Nuclear Grenade, Disabler. N/A N/A
28

Melee:

Heavy:

N/A N/A N/A
29

Primary:

Backup:

Melee:

Heavy:

N/A N/A N/A
30

Primary:

Backup:

Heavy:

N/A N/A N/A
31

Backup:

Heavy:

N/A N/A N/A
32

Primary:

Backup:

Melee:

Heavy:

N/A N/A N/A
33

Backup:

Melee:

Heavy:

N/A N/A N/A
34

Backup:

Heavy:

N/A N/A N/A
35

Primary:

Sniper:

N/A N/A N/A
36

Backup:

Sniper:

N/A N/A N/A
37

Backup:

Melee:

N/A N/A N/A
38

Primary:

Backup:

Melee:

Sniper:

N/A N/A N/A
39

Sniper:

N/A N/A N/A
40

Backup:

Sniper:

Heavy:

N/A N/A N/A
41

Primary:

Backup:

Special:

Sniper:

Heavy:

N/A N/A N/A
42

Primary:

Backup:

Sniper:

Heavy:

N/A N/A N/A
43

Primary:

Melee:

Special:

Sniper:

N/A N/A N/A
44

Primary:

Special:

Sniper:

Heavy:

N/A N/A N/A
45

Primary:

Special:

Sniper:

N/A N/A N/A
46

Melee:

Sniper:

Heavy:

N/A N/A N/A
47

Primary:

Special:

Sniper:

Heavy:

N/A N/A N/A
48

Sniper:

Heavy:

N/A N/A N/A
49

Melee:

Special:

Sniper:

Heavy:

N/A N/A N/A
50

Primary:

Sniper:

Heavy:

N/A N/A N/A
51

Primary:

Melee:

Special:

Sniper:

Heavy:

N/A N/A N/A
52

Special:

Heavy:

N/A N/A N/A
53

Melee:

Heavy:

N/A N/A N/A
54

Primary:

Special:

Heavy:

N/A N/A N/A
55

Heavy:

N/A N/A N/A
56 N/A N/A TBD
57 N/A N/A TBD
58 N/A N/A TBD
59 N/A N/A TBD
60 N/A N/A TBD
61 N/A N/A TBD
62 N/A N/A TBD
63 N/A N/A TBD
64 N/A N/A TBD
65 Neutron Pulsator N/A N/A TBD

Former Level Groups

Before the 11.4.0 update, you can only play with players of the same level group. Then, you play with people that are in the same league as you currently are in. However, this was reverted in the 12.1.0 update.

The matchmaking does not apply to Deadly Games, Sandbox, and Local Games.

Note that levels higher than level 31 weren't implemented at the time level groups were still an available feature. This table indicates the levels and group names of the matchmaking:

Level Group Name
1 None
2-6 Wooden
7-11 Iron
12-16 Golden
17-21 Crystal
22-26 Ruby
27-31 Adamant
32-45 Champion

Note: As of the 11.0.0 update, the developers changed the Armory UI. As of the UI change, auto-upgrading is still a thing, it's just that the final form of the weapon is visible, unlike the first or the second form of the weapon. This also applies to other automatically upgraded weapons, so note that these weapons are usually unlocked in the lower levels.

Community content is available under CC-BY-SA unless otherwise noted.