How does the new upgrade system work? I've been too used to "Up1" or "Up2" and they've completely revamped it. Not only have I lost access to upgrades I was missing(such as the Prototype upgrades), but all older weapons have less than half their normal damage stat, according to just their numbers and without buying them yet. It also seems all of my weapons are actually nerfed (like, VERY nerfed); my Assault Machine Gun "Up2" rarely kills anyone with a full clip of ammo, despite having a stat of 28. Explanations?
Long time no see, just want to mention I still probably won't start playing again, specifically after seeing the new gun they brought in. Something I noticed was that they seem to try to follow trends that happen, like with the Pizzeria map, and now the spinners...
I'll be waiting for the next update, which is why I haven't really been doing much stuff here. Things are just strangely one shotting or something, and it only has happened with area type weapons like the Trapper, SPC, Smart Bazooka, etc. A very annoying bug, since the majority would use one of these weapons the entire match, while I struggle with my Assault Machine Gun Up2 and Impulse Sniper Up2.
See you guys later, I don't know. Might get editing again if I have fun in PG3D again.
I just hope RiliSoft the best to balance PG3D. About one-shot kill weapons, they aren't a bug, they are just intentionally OP. But however, I do agree on your explanations on PG3D's current unacceptable balance.