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This content is exclusive to Pixel Gun 3D. It isn't in Pixel Gun World!
Pg3D only

The Primary Magic Module is an elemental module introduced in the 16.2.0 update.

Appearance

It appears to be a purple rifle magazine with a purple star on it.

Use

It is used to insert in a Primary weapon so that it can be part of a module combination. It also allows to damage enemies in Raid that require magic damage on it to be damaged.

Buffs

Level Modules required Shards required Buff Shards needed to extract Requirement for Raid? Amount of power it consumes
I None None +5% magic damage 1 shard Enough to go against monsters and bosses in Magical Valley in Raid in easy. 1
II 5 level I Primary Magic Modules 50 shards +5% magic damage for Primary weapons (total: +10% magic damage for Primary weapons) 5 shards Enough to go against monsters (if a level 2 energy module is also equipped) and bosses (only this module is required for the bosses) in Magical Valley in Raid in easy and medium. 5
III 5 level II Primary Magic Modules 100 shards +5% magic damage for Primary weapons (total: +15% magic damage for Primary weapons) 15 shards Enough to go against monsters (if a level 3 energy module and a level 3 magic module are also equipped) in Dead City and in Magical Valley and bosses in Magical Valley (only this module is required for the bosses) in Raid in all difficulties. 10
IV 5 level III Primary Magic Modules 500 shards +5% magic damage for Primary weapons (total: +20% magic damage for Primary weapons) 20 shards Enough to go against monsters (if a level 3 energy module and a level 3 magic module are also equipped) in Dead City and in Magical Valley and bosses in Magical Valley (only this module is required for the bosses) in Raid in all difficulties. 20
V 5 level IV Primary Magic Modules 1000 shards +10% magic damage for Primary weapons (total: +30% magic damage for Primary weapons) 25 shards Enough to go against monsters (if a level 3 energy module and a level 3 magic module are also equipped) in Dead City and in Magical Valley and bosses in Magical Valley (only this module is required for the bosses) in Raid in all difficulties. 30

Combination

The combination in which this module can be used in is the Lucky Shot. This combination, which also requires the Unloading, gives a chance to recover the bullet after a headshot (passive).

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