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m (Changing level 5 non-elemental module upgrade price.)
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{{PG3D}}{{Infobox Module
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{{Infobox Module
|image1=E50101F9-2236-4163-BF52-DC769EAA98DD.jpeg
 
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|image1=Repair_Kit.png
 
|type=Non-Elemental
 
|type=Non-Elemental
 
|released=16.2.0
 
|released=16.2.0
Line 16: Line 17:
   
 
== Buffs ==
 
== Buffs ==
 
'''Note:''' Each second repairs 2% of the player's armor. However, the percentage increases by armor regeneration improvers from the player's wear, like the [[Cyber Santa Armor]], which will make the player regenerate a higher percentage of armor per the Repair Kit’s efficiency, for example.
 
{| class="article-table"
 
{| class="article-table"
 
!Level
 
!Level
 
!Modules required
 
!Modules required
  +
!Cost
!Shards required
 
 
!Buff
 
!Buff
!Shards needed to extract
 
!Amount of power it consumes
 
 
|-
 
|-
 
|I
 
|I
 
|None
 
|None
 
|None
 
|None
  +
|'''I:''' Provides armor regeneration with a total of 10 seconds.
|10 seconds
 
|1 shard
 
|1
 
 
|-
 
|-
 
|II
 
|II
|5 level I <span style="text-transform:lowercase">{{PAGENAME}}</span>s
+
|2 <span style="text-transform:lowercase">{{PAGENAME}}</span>s
  +
|5 coins
|25 [[shard]]s
 
  +
|'''II:''' Decreases armor regeneration to a total of 9 seconds.
|<nowiki>-</nowiki>5 seconds ('''total:''' 5 seconds)
 
|5 shards
 
|5
 
 
|-
 
|-
 
|III
 
|III
|5 level II <span style="text-transform:lowercase">{{PAGENAME}}</span>s
+
|5 <span style="text-transform:lowercase">{{PAGENAME}}</span>s
  +
|25 coins
|50 shards
 
  +
|'''III:''' Decreases armor regeneration to a total of 8 seconds.
|<nowiki>-</nowiki>2 seconds ('''total:''' 3 seconds)
 
|15 shards
 
|10
 
 
|-
 
|-
 
|IV
 
|IV
|5 level III <span style="text-transform:lowercase">{{PAGENAME}}</span>s
+
|10 <span style="text-transform:lowercase">{{PAGENAME}}</span>s
  +
|50 coins
|200 shards
 
  +
|'''IV:''' Decreases armor regeneration to a total of 7 seconds.
|<nowiki>-</nowiki>1 second ('''total:''' 2 seconds)
 
|20 shards
 
|20
 
 
|-
 
|-
 
|V
 
|V
|5 level IV <span style="text-transform:lowercase">{{PAGENAME}}</span>s
+
|30 <span style="text-transform:lowercase">{{PAGENAME}}</span>s
  +
|100 coins
|500 shards
 
  +
|'''V:''' Decreases armor regeneration to a total of 6 seconds.
|<nowiki>-</nowiki>1 second ('''total:''' 1 second) ['''Note:''' Each second repairs 2% of the player's armor. However, the percentage increases by armor regeneration improvers from the player's wear, like the [[Cyber Santa Armor]], which will make the player regenerate a higher percentage of armor per the Repair Kit’s efficiency, for example.]
 
 
|-
|25 shards
 
|30
+
|VI
  +
|100 <span style="text-transform:lowercase">{{PAGENAME}}</span>s
  +
|250 coins
  +
|'''VI:''' Decreases armor regeneration to a total of 5 seconds.
 
|-
  +
|VII
  +
|200 <span style="text-transform:lowercase">{{PAGENAME}}</span>s
 
|500 coins
  +
|'''VII:''' Decreases armor regeneration to a total of 4 seconds.
  +
|-
  +
|VIII
  +
|400 <span style="text-transform:lowercase">{{PAGENAME}}</span>s
  +
|1000 coins
  +
|'''VIII:''' Decreases armor regeneration to a total of 3 seconds.
  +
|-
  +
|IX
  +
|500 <span style="text-transform:lowercase">{{PAGENAME}}</span>s
  +
|2000 coins
  +
|'''IX:''' Decreases armor regeneration to a total of 2 seconds.
  +
|-
  +
|X
  +
|1000 <span style="text-transform:lowercase">{{PAGENAME}}</span>s
  +
|4000 coins
  +
|'''X:''' Decreases armor regeneration to a total of 1 second.
 
|}
 
|}
   

Revision as of 19:51, 27 September 2019


The Repair Kit is a non-elemental module introduced in the 16.2.0 update.

Appearance

It appears to be a screwdriver with a brown handle and two screws next to it.

Use

It is used to insert in the Armor so that it can be part of a module combination.

Buffs

Note: Each second repairs 2% of the player's armor. However, the percentage increases by armor regeneration improvers from the player's wear, like the Cyber Santa Armor, which will make the player regenerate a higher percentage of armor per the Repair Kit’s efficiency, for example.

Level Modules required Cost Buff
I None None I: Provides armor regeneration with a total of 10 seconds.
II 2 Repair Kits 5 coins II: Decreases armor regeneration to a total of 9 seconds.
III 5 Repair Kits 25 coins III: Decreases armor regeneration to a total of 8 seconds.
IV 10 Repair Kits 50 coins IV: Decreases armor regeneration to a total of 7 seconds.
V 30 Repair Kits 100 coins V: Decreases armor regeneration to a total of 6 seconds.
VI 100 Repair Kits 250 coins VI: Decreases armor regeneration to a total of 5 seconds.
VII 200 Repair Kits 500 coins VII: Decreases armor regeneration to a total of 4 seconds.
VIII 400 Repair Kits 1000 coins VIII: Decreases armor regeneration to a total of 3 seconds.
IX 500 Repair Kits 2000 coins IX: Decreases armor regeneration to a total of 2 seconds.
X 1000 Repair Kits 4000 coins X: Decreases armor regeneration to a total of 1 second.


pencil-small Modules
Elemental Modules

Non-Elemental Modules

Module Combinations

Module Chests