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{{PG3D}}
+
{{Infobox
{{Infobox item
 
|type = Sniper
 
|grade = {{Grade|Mythical}}
 
|released = 14.0.0
 
|lethality = 32 (max)
 
|rateoffire = 72
 
|capacity = 6 (maxed)
 
|mobility pc = 65
 
|cost = 250 Mythical Parts
 
|Level required = 1
 
 
|image = <gallery>
 
|image = <gallery>
 
Revolver Sniper Rifle.png|Appearance
 
Revolver Sniper Rifle.png|Appearance
 
Revolver sniper rifle icon.png|Kill icon
 
Revolver sniper rifle icon.png|Kill icon
 
</gallery>
 
</gallery>
 
|type = Sniper
 
|grade = {{Grade|Mythical}}
 
|released = 14.0.0
 
|rateoffire = 74
 
|capacity = 4
 
|mobility pc = 55
  +
|fixed_delay = No
  +
|input_delay = Yes
  +
|output_delay = No
  +
|travel_time = No
  +
|rocket_jump = No
  +
|self_damage = No
  +
|optic_sight = Yes
 
|cost = 250 {{gear|Mythical}}
 
|Level required = 2
  +
|theme = Future/Military Themed
  +
|number = 339
  +
|attribute = {{SingleShots}} {{Scoped}} {{CriticalDamage}}
 
}}
 
}}
  +
{{Quote|quote = Snipers want to have more diversity in their arsenal that is why we have taken one of the best revolvers as a basis and added: an improved club, a long barrel, and a 10X zoom.|source = Weapon's description in [[Gallery]]}}
   
The '''Revolver Sniper Rifle''' is a Sniper weapon added in the 14.0.0 update as part of the [[Sniper Tournament]].
+
The '''Revolver Sniper Rifle''' is a [[Sniper]] weapon introduced in the 14.0.0 update as part of the [[Sniper Tournament]].
  +
  +
== Description ==
  +
It is a sniper rifle that shoots red bullets with critical damage. This gun has high damage, medium fire rate, low capacity and a below-average mobility. It I should able to kill opponents with 1 shot if maxed out.
   
 
== Appearance ==
 
== Appearance ==
It has an accent similar to Destruction System, without ammunition showing. It emits a red projectile that cannot pierce. It is a sniper rifle which has a break action system when reloading the weapon and a revolver cylinder, holding 6 magnum rounds. The weapon also features two of 6 extra magnum sniper rounds holder located each on both side of the weapon's buttstock.
+
It has an accent similar to [[Destruction System]], without ammunition showing. It's base is also takes the similar shape as the [[Prototype S]]. It emits a red projectile that cannot pierce. It is a sniper rifle which has a break action system when reloading the weapon and a revolver cylinder, holding 6 magnum rounds. The weapon also features two of 6 extra magnum sniper rounds holder located each on both side of the weapon's buttstock, and a laser sight.
  +
  +
== Performance ==
  +
This weapon shoots a loud, red bullet that deals [[:Category:Critical Damage|Critical Damage]] to the opponent. The bullets have instant bullet travel time and the scope allows long range battles. Moreover, since the bullets deal [https://pixelgun-wiki.fandom.com/wiki/Category:Critical_Damage Critical Damage], they can deal twice the damage to the player.
  +
  +
When reloading, the barrel is opened and the player inserts new bullets and takes out the old ones. It has input delay which means it gets a delay when switched from output delay weapons such as the [[Exterminator]].
   
 
== Strategy ==
 
== Strategy ==
This gun has high damage, medium firerate, low capacity and an average mobility.
 
   
 
=== Tips ===
 
=== Tips ===
 
* Reload frequently as this weapon's ammo capacity is low. Or best not to miss your shots.
 
* Reload frequently as this weapon's ammo capacity is low. Or best not to miss your shots.
 
* Use the 10x scope in long ranges.
 
* Use the 10x scope in long ranges.
* You may use this in a similar fashion to the [[One Shot]].
+
* You may use this in a similar fashion to the [[One Shot]].
 
** However, equiping it with max [[Sniper Cape (PG3D)]], [[Burning Tiara]], [[Hunter's Altar]], [[Halloween Mask]] and [[Leader's Drum]] increases its Efficiency to nearly 1 headshot kill.
** Though its one-shot ability got reduced by HP and Armor increase from 15.1.0 Update.
 
*** However, equip it with max Sniper Cape, Burning Tiara, Hunter's Altar and Leader's Drum render it one headshot kill.
 
 
* Stay in medium-long range, as going in close range will result in you get slaughtered to close range weapons.
 
* Stay in medium-long range, as going in close range will result in you get slaughtered to close range weapons.
* It has medium-fast reload speed, equip Sniper Cape and Cowboy Hat to benefit it the most.
+
* It has short reload time, equip [[Sniper Cape (PG3D)]] and [[Cowboy Hat]] to benefit it the most.
* Aim on the head for guaranteed 2 headshots kill.
 
 
* Its crosshair does not expand when firing, render it usable on all range.
 
* Its crosshair does not expand when firing, render it usable on all range.
  +
* It also has no delay when switching between weapons, meaning that it is useful for [[Three Category Spam]].
   
 
=== Counters ===
 
=== Counters ===
 
* Strafe around so that users would waste their ammo.
 
* Strafe around so that users would waste their ammo.
 
* Use a high mobility Melee like the [[Dark Force Saber]] to outmaneuver users.
 
* Use a high mobility Melee like the [[Dark Force Saber]] to outmaneuver users.
* Use an area-damage weapon to disorient users such as the [[Adamant Bomber]].
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* Use an [[:Category:Area Damage|Area Damage]] weapon to disorient users such as the [[Adamant Bomber]].
* Try to take cover, since this weapon does not have the wall-break ability.
+
* Try to take cover, since this weapon does not have the [[:Category:Wall Break|Wall Break]] ability.
 
* The bullets are surprisingly easy to dodge (if you are experienced), you may also counter similar to how you would counter the [[One Shot]] users.
 
* The bullets are surprisingly easy to dodge (if you are experienced), you may also counter similar to how you would counter the [[One Shot]] users.
  +
* Attack its user(s) from behind.
  +
* If all else fails, using this weapon yourself may be effective when countering.
   
== Upgrades ==
+
== Skins ==
  +
{| class="article-table"
None. (For levels 27+)
 
  +
!Information
  +
!Image
  +
|-
  +
|
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* '''Name:''' Cosmus
  +
* '''Cost:''' 300 {{gem}}
  +
* '''Released:''' 16.6.0
  +
|[[File:Cosmus RevolverSniperRifle.jpg|thumb]]
  +
|-
  +
|
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* '''Name:''' Prehistoric
  +
* '''Cost:''' 300 {{gem}}
  +
* '''Released:''' 16.6.0
  +
|[[File:Prehistoric RevolverSniperRifle.jpg|thumb]]
  +
|}
   
 
== Recommended Maps ==
For players that are levels 26 and below, they will need to upgrade this weapon.
 
 
== Theme ==
 
Military/Sniper Themed.
 
 
== Supported Maps ==
 
 
* [[Sniper Forts]]
 
* [[Sniper Forts]]
 
* [[D-Day]]
 
* [[D-Day]]
   
== Weapon Setups ==
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== Equipment Setups ==
Have an automatic Primary/Backup to finish off weakened opponent and have an melee that have at least a mobility of 90.
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Equip an automatic [[Primary]]/[[Backup]] to finish off a weakened opponent and equip another weapon that has a mobility of 85.
  +
  +
== Changelog ==
  +
  +
'''14.0.0'''
  +
* Initial release.
  +
'''15.2.0'''
  +
* A bug was fixed which made the weapon a one headshot kill with extreme reload speed.
  +
'''?.?.?'''
  +
* Its capacity was buffed from 4 to 6.
  +
'''?.?.?'''
  +
* Its capacity was nerfed back to 4.
   
 
== Trivia ==
 
== Trivia ==
* This was one of the three unique Mythical weapons to be featured in the Sniper Tournament of update 14.0.0.
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* This was one of the three unique {{Grade|Mythical}} weapons to be featured in the [[Sniper Tournament]] of update 14.0.0.
 
* Despite it says having Critical Damage, it seems to have been removed. Though its capacity got increased from 4 to 6.
* In 15.1.0 Update, it's now a 2 headshots kill weapon.
 
  +
** Even with the capacity increase, you still load in 4 rounds when reloading.
** Despite it says having Critical Damage, it seems to got removed. Though its capacity got increases from 4 to 6.
 
*** You can now only get 3 kills before reload, opposed to 4 kills when released.
+
* You can now only get 3 kills before reload, opposed to 4 kills when released.
* It's actually more of a laser weapon than an actual revolver sniper rifle, since the victim from this weapon disintegrates with red laser.
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* It's actually more of a laser weapon than an actual revolver sniper rifle, since the victim from this weapon disintegrates, like from a laser.
  +
* This weapon is a "break-action" or "top-break" revolver, like the [https://en.wikipedia.org/wiki/Smith_%26_Wesson_Model_3 Smith and Wesson Model 3].
* At one time from 15.2.0, it experienced a bug that render it one headshots kill with extreme roload speed.
 
  +
* In a unknown update, its capacity was nerfed back to 4.
** It was fixed a day later.
 
  +
** This weapon is a "crack barrel" weapon, not really a revolver.
 
 
{{Sniper}}
 
{{Sniper}}
 
[[Category:Weapons]]
 
[[Category:Weapons]]
Line 71: Line 109:
 
[[Category:Scoped]]
 
[[Category:Scoped]]
 
[[Category:Critical Damage]]
 
[[Category:Critical Damage]]
[[Category:Themed]]
+
[[Category:Parts Items]]
  +
[[Category:Mythical]]
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[[Category:Weapons With Skins]]
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[[Category:Elite Future Sniper]]
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[[Category:Single Shots]]
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[[Category:Event Set]]
  +
[[Category:Lucky Chest]]
  +
[[Category:Super Lottery]]
  +
[[Category:Event Chest]]
  +
[[Category:Fighter Chest]]

Revision as of 17:44, 29 June 2020


Snipers want to have more diversity in their arsenal that is why we have taken one of the best revolvers as a basis and added: an improved club, a long barrel, and a 10X zoom.

—Weapon's description in Gallery

The Revolver Sniper Rifle is a Sniper weapon introduced in the 14.0.0 update as part of the Sniper Tournament.

Description

It is a sniper rifle that shoots red bullets with critical damage. This gun has high damage, medium fire rate, low capacity and a below-average mobility. It I should able to kill opponents with 1 shot if maxed out.

 Appearance

It has an accent similar to Destruction System, without ammunition showing. It's base is also takes the similar shape as the Prototype S. It emits a red projectile that cannot pierce. It is a sniper rifle which has a break action system when reloading the weapon and a revolver cylinder, holding 6 magnum rounds. The weapon also features two of 6 extra magnum sniper rounds holder located each on both side of the weapon's buttstock, and a laser sight.

Performance

This weapon shoots a loud, red bullet that deals Critical Damage to the opponent. The bullets have instant bullet travel time and the scope allows long range battles. Moreover, since the bullets deal Critical Damage, they can deal twice the damage to the player.

When reloading, the barrel is opened and the player inserts new bullets and takes out the old ones. It has input delay which means it gets a delay when switched from output delay weapons such as the Exterminator.

Strategy

Tips

  • Reload frequently as this weapon's ammo capacity is low. Or best not to miss your shots.
  • Use the 10x scope in long ranges.
  • You may use this in a similar fashion to the One Shot.
  • Stay in medium-long range, as going in close range will result in you get slaughtered to close range weapons.
  • It has short reload time, equip Sniper Cape (PG3D) and Cowboy Hat to benefit it the most.
  • Its crosshair does not expand when firing, render it usable on all range.
  • It also has no delay when switching between weapons, meaning that it is useful for Three Category Spam.

Counters

  • Strafe around so that users would waste their ammo.
  • Use a high mobility Melee like the Dark Force Saber to outmaneuver users.
  • Use an Area Damage weapon to disorient users such as the Adamant Bomber.
  • Try to take cover, since this weapon does not have the Wall Break ability.
  • The bullets are surprisingly easy to dodge (if you are experienced), you may also counter similar to how you would counter the One Shot users.
  • Attack its user(s) from behind.
  • If all else fails, using this weapon yourself may be effective when countering.

Skins

Information Image
  • Name: Cosmus
  • Cost: 300 Gem
  • Released: 16.6.0
Cosmus RevolverSniperRifle
  • Name: Prehistoric
  • Cost: 300 Gem
  • Released: 16.6.0
Prehistoric RevolverSniperRifle

Recommended Maps

Equipment Setups

Equip an automatic Primary/Backup to finish off a weakened opponent and equip another weapon that has a mobility of 85.

Changelog

14.0.0

  • Initial release.

15.2.0

  • A bug was fixed which made the weapon a one headshot kill with extreme reload speed.

?.?.?

  • Its capacity was buffed from 4 to 6.

?.?.?

  • Its capacity was nerfed back to 4.

Trivia 

  • This was one of the three unique Mythical weapons to be featured in the Sniper Tournament of update 14.0.0.
  • Despite it says having Critical Damage, it seems to have been removed. Though its capacity got increased from 4 to 6.
    • Even with the capacity increase, you still load in 4 rounds when reloading.
  • You can now only get 3 kills before reload, opposed to 4 kills when released.
  • It's actually more of a laser weapon than an actual revolver sniper rifle, since the victim from this weapon disintegrates, like from a laser.
  • This weapon is a "break-action" or "top-break" revolver, like the Smith and Wesson Model 3.
  • In a unknown update, its capacity was nerfed back to 4.


pencil-small Sniper IconSniper