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This content is exclusive to Pixel Gun 3D. It isn't in Pixel Gun World!
Pg3D only

The Rocket Jumper is a Heavy weapon introduced in the 12.0.0 update. It is the third and the first form of the Rocket Jumper.

Appearance

It is a red and silver rocket launcher. Its nozzle is mostly silver. It is also large and has a construction ribbon on it. The other part of the gun is red, it has a gray handle and has a decently large clip.

Strategy

Tips

  • It can be used for rocket-jumping, so getting to a higher area than other enemies improves stealth and hidden attacks.
  • Its rockets have the area damage effect, so taking out a group or team of enemies makes the weapon's rockets more effective when in use.
  • Try to aim at the ground near enemies so they can't easily avoid the rockets.
  • Enemies can easily see the rockets at long range, so fire the rockets instantly to give them a hard time at avoiding the rockets (to ensure the enemies' death quickly), or sneak attack them from behind.

Counters

  • Its users are relatively slow and rather an easy target to pick off.
  • Avoid being in a group especially in Team Fight. Due this weapon has a slightly medium area damage and has quite devastating damage.
  • Rockets are easy to dodge in long distances. So pick off its users in medium-long ranges to prevent them raining rockets to you.
  • Attack its users while they are vulnerable. Like while they are reloading or standing still.

Upgrades

  • Rocket Jumper Up1
  • Rocket Jumper Up2

Theme

N/A

Supported Maps

Any close ranged map.

Weapon Setups

Equip a long ranged weapon.

Trivia

  • This weapon is based on Rocket Launcher from Quake 3 Arena.
  • The name comes from a weapon called Rocket Jumper, which is a weapon from Team Fortress 2. TF2's Rocket Jumper is a Primary Weapon for the Soldier.
    • However, the namesake is the only real connection between these two "Rocket Jumper"s.
      • PG3D's Rocket Jumper is able to deal damage to enemies, something TF2's Rocket Jumper cannot.
      • TF2's Rocket Jumper doesn't inflict any self-inflicted blast damage from rocket jumping, while the PG3D's Rocket Jumper does.
      • Another big difference is the ammo capacity for both Rocket Jumpers, as TF2's Rocket Jumper has far more ammunition compared to the PG3D Rocket Jumper.
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