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The Rocket Mech is a Tools gadget introduced in the 17.5.0 update. It turns the player into a golden rocket mech.

Appearance

It is a heavily equipped golden mech similar to the Battle Mech. It has large golden legs, with rocket launchers on each side, a robotic head, and gem details. This is similar to the Battle Mech but the paint job is gold, not grey or camo like the Battle Mech and the Military Mech Boss. The mech has multiple fluorescent-blue skulls attached to different areas of the machine.

Performance

The gadget fits the player into a fully geared exoskeleton or a mech. The health count increases dramatically to the player. When equipping the mech, the player receives two dual rocket launchers. These rocket launchers have unlimited ammo and do large amounts of damage, enough to kill a player with armour in just a few shots. What differentiates this mech from the original counterpart, the Battle Mech, is the fact that it shoots rockets with area damage instead of bullets. The mech lasts for two minutes unless destroyed by another player or a monster. Doing so results in additional points and a "Mech Kill".

Strategy

Tips

  • Aim wherever you want on the player, since killing a person when aiming at the head will not result in a Headshot achievement.
    • With the Rocket Mech, getting kills is easier, since it has area damage, unlike the Battle Mech.
  • Beware that your mobility decreases once you activate the Rocket Mech. Therefore, activate it when there aren't situations where you need to escape in order to survive.
  • Use this when your health is low so you will have extra survival time.
  • When fighting Ghost Lantern spammers, you will need full health and armor points, or at least, almost full health and armor points, in order to survive against a ghost projectile.
  • In Team Fight, use this gadget to cover your teammates from enemy fire and provide additional firepower and support.
  • Use this against hordes of enemies to well benefit it's AreaDamage attribute.
  • Rocket Jump is possible with this so use this to your advantage.

Counters

  • Because the mech is very devastating once it gets into range, avoid its shots and try remaining out of range so it can't hurt you.
  • If you use the Jetpack Gadget, you can fly into the air and the player using the mech will most likely miss their shots because the rockets have travel time.
  • People inside the mech have decreased mobility, so they are slightly slower on foot and lose the ability to double jump (granted they are equipped with the Ninja Tabi or the Berserk Boots). Use this to your advantage and equip weapons that grant higher mobility (most commonly these are Melee Weapons) to evade users of the Rocket Mech. However, be careful because a skilled enough player could easily still kill you due to the no recoil provided by the mech's guns.
  • To annoy those users and potentially immobilize them, try using weapons/gadgets with the "Slows the Target" attribute. Sticky Candy is a great gadget for this job.
  • Use weapons with high efficiency to take care of the mech quickly.
  • Use the Disabler to prevent people who are equipped with one from using it for a while.
  • Try attacking the user from behind. They are less likely to notice you, and as any user with this gadget equipped will almost immediately get targeted, you can most certainly get a kill or assist one.
  • Using the Ghost Lantern against the mech will heavily damage it, making it easy to finish off.
  • In Team Fight scenarios, pick off the non-mech players (who are relying on their active mech) to contribute to your team's kill count, also due to the fact that they are easier to kill.
  • Don't use spray and pray, as this tactic is used for enemies that are fairly hard to hit. Cycle between high damage weapons and you'll take the mech down quickly, as the hitbox is very large.

Stats

Stats

Cooldown Time
Initial Tier 45 Seconds 21 Seconds
Tier 1 44 Seconds 22 Seconds
Tier 2 43 Seconds 23 Seconds
Tier 3 42 Seconds 24 Seconds
Tier 4 41 Seconds 25 Seconds
Tier 5 40 Seconds 26 Seconds
Tier 6 39 Seconds 27 Seconds
Tier 7 38 Seconds 28 Seconds
Tier 8 37 Seconds 29 Seconds
Tier 9 36 Seconds 30 Seconds
Tier 10 35 Seconds 31 Seconds
Tier 11 34 Seconds 33 Seconds
Final Tier 33 Seconds 34 Seconds

Changelog

17.5.0
  • Initial release.

Trivia

  • This is one of the first (among all the Gadgets that were added in 17.5.0) Gadgets which can be obtained only through the Clans System.
  • It is the first gadget that is re-skinned. It was reskinned from the Battle Mech.
  • Furthermore, it is a rocket-launching equivalent of the above mech.
  • In one of the brawls, it could actually headshot.
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