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== Hidden Gem ==
 
== Hidden Gem ==
It is inside the large red room, sitting on top of one of the hanging skeleton pages. It is impossible to get this gem for a new player, as the [[Flare Gun]], the earliest weapon that can be used to rocket jump is locked until you complete [[Desert]]. With *extreme* skill, it is possible to use a grenade to "grenade jump" (although it requires precise timing) and, with Beserk Boots or Ninja Tabi, jump in the air to reach the platform.
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It is inside the large red room, sitting on top of one of the hanging skeleton pages. It is impossible to get this gem for a new player, as the [[Flare Gun]], the earliest weapon that can be used to rocket jump is locked until you complete [[Desert]]. With extreme skill, it is possible to use a grenade to "grenade jump" (although it requires precise timing) and, with Beserk Boots or Ninja Tabi, jump in the air to reach the platform.
   
 
==Trivia==
 
==Trivia==

Revision as of 07:14, 5 May 2017

This is about the campaign version, if you are looking for the Multiplayer version, please see Silent School.

School is the final map in Pixelated World in Campaign.

Appearence

It seems like a haunted school, with a blood Pentagram outside, a room with skeletons hanging, and an upside down classroom with floating papers that fell out of the upside down desks. When you got in, you will hear creepy laughers. This will never end as long you stay in the room and stops if you left the room. However, this is exactly the same as Silent School but in campaign.

Enemies

Boss

Story

After defeating the aliens, the Survivor finds a scientist that claims he knows where the monsters are coming from. He is given a red jeep and pursues this new lead. Then after defeating the Zombie Jockey, the Survivor (Player) finds a portal, and with intent on finding who did this, jumps through.

Hidden Coin

The coin is located inside the center of the locker room, on top of the bench.

Hidden Gem

It is inside the large red room, sitting on top of one of the hanging skeleton pages. It is impossible to get this gem for a new player, as the Flare Gun, the earliest weapon that can be used to rocket jump is locked until you complete Desert. With extreme skill, it is possible to use a grenade to "grenade jump" (although it requires precise timing) and, with Beserk Boots or Ninja Tabi, jump in the air to reach the platform.

Trivia

  • This level, and its enemies have many references to Silent Hill.
    • The Infected Nurse enemy may be a reference to the Nurse enemy.
    • Pyramid Head, the boss, is also a huge reference to Silent Hill. Even his walk cycle is the same as in his game, if not faster.
    • In later updates, a monster (the Injured Spitter) that resembles the Armless Man from the films is seen. It behaves similarly with same walking cycle and spits a acid-type projectile at you.
    • The map further references the game by having two sides, floating paper, upside down rooms, and extreme reds. The normal side is the normal world while the other one is the other world.
  • To get to their school, the children would have to got into the desert and pass the "secret" Area 52.
  • There will be a sound of evil laughs if you stay or enter the upside down classroom. It will stop if you leave the room.
  • At one point in the game's development, there was a lighting error on the campaign and multiplayer versions of the map. However, it was patched in a later update.
  • In the 11.0.0 update, the home screen of the game was changed to what appears to be a school. That same home screen may be the school before the events of the campaign.
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