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This content is exclusive to Pixel Gun 3D. It isn't in Pixel Gun World!
Pg3D only


The Shrapnel is a non-elemental module introduced in the 16.2.0 update.

Appearance

It appears to be a box full of shrapnel shells. Nearby, there is a small pile of these shells.

Use

It is used to insert in a Heavy weapon so that it can be part of a module combination.

Buffs

Level Modules required Shards required Buff Shards needed to extract Amount of power it consumes
I None None +5% damage radius 1 shard 1
II 5 level I Shrapnels 25 shards +10% damage radius (total: +15% damage radius) 5 shards 5
III 5 level II Shrapnels 50 shards +15% damage radius (total: +30% damage radius) 15 shards 10
IV 5 level III Shrapnels 200 shards +20% damage radius (total: +50% damage radius) 20 shards 15
V 5 level IV Shrapnels 500 shards +20% damage radius (total: +70% damage radius) 25 shards 20

Combinations

The combinations in which this module can be used in are the Last Word, the Stone Skin and the Homing Rocket.

  • The Last Word, which also requires the Heavy Kinetic Module and the Jet Fuel, creates an explosion of the place of the user's death.
  • The Stone Skin, which also requires the Heavy Magic Module and the Pouch, temporarily protects the user from explosions.
  • The Homing Rocket, which also requires the Heavy Energy Module and the Jet Fuel, sets off a rocket that will automatically follow and attack the enemy.
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