The Soda + Pop is a Heavy weapon introduced in the 16.5.0 update. It is part of the Mr. Fruit set.


The Soda + Pop is made up of two items: a 3/4 filled soda bottle and a packet of mint candy (an imitation of mentos). The drink is orange, suggesting that it is orange-flavoured soda.


Soda + Pop works similarly like Huge Boy, with a faster fire rate. It deals high damage with one capacity and decent mobility. It is mostly 1 shot if you aim directly.


  • Treat this like a stronger/weaker Huge Boy.
  • The cluster bomb is an effective way of getting rid of groups of enemies.
  • Use this in open spaces, as the blast radius may hurt you and lower your health.
  • As this weapon's projectiles have travel time and an arcing shot, it is not recommended to use this at long ranges.
  • If its shots do not kill a person, it can cripple them severely. Use an instant-kill weapon such as Exterminator to finish them off.
  • Hide behind walls or somewhere safe when reloading, since it is not quite fast.
  • This weapon can be used similarly to the Huge Boy, so if you use the Huge Boy use the Soda + Pop in a similar way.


  • Strafe around its users at a medium range to mess up its user's aim.
  • Use an instant-kill weapon such as Anti-Champion Rifle to effectively rid its users.
  • As this weapon has only one capacity and a relatively slow reload, use the seconds to effectively kill its user.
  • Use the Reflector (Gadget) so he/she will damage themselves when he/she tries to damage you (or your teammates) with this weapon.
  • Try keeping your distance as the arcing shot and cluster bomb may be able to damage you.
  • A skilled player may be able to estimate where the rocket lands and how far its shots will go, so be wary.
  • Pickoff its users from long ranges.

Recommended Maps

Equipment Setups

Use this weapon with any automatic or laser weapons.


  • It works similarly to the Huge Boy.
  • The soda bottle and mint packet may be a reference to Coca Cola and Mentos, as the mint makes the soda fizzle in the firing mechanics.
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