The System Admin is a Primary weapon introduced in the 16.0.0 update.


It takes the appearance of a red rifle.

It has a grey/red stock with yellow connectors running throughout the weapon. On top is a 2 by 2 Rubik's cube powering the rifle. On the bottom of the rifle, it has a grey/red pistol grip with a red trigger, and a binary magazine.

Taking up the bulk of the weapon is a neon blue barrel with a blue iron sight.


It deals a decent amount of damage, and has a decent ammo capacity, high mobility and a moderate fire rate. It can generally 9 shot someone.


  • Take advantage of its area damage attribute.
  • Despite having area damage, it is possible to score head-shots.
  • It is quite accurate, but you have to aim well to conserve ammo.
  • Don't attempt using it at long range, although its accuracy may look alluring.
  • Pair this with a high damage back-up weapon, like Champion Mercenary.
  • Make sure to reload frequently.
  • Use this up to medium range since it does not have a scope.


  • Use long range weapons to fight it.
  • Strafe while jumping to minimize the chances of getting hit.
  • Shotguns and weapons with area damage make quick work of users.
  • Attack when the user is reloading or is complacent.

Supported maps

Weapon setups

This can be paired with a high damaging Sniper or Heavy weapon as a backup weapon to finish them off.


  • This weapon along with the Flash Drive, Disconnector, Network Streamer, Antivirus and BIG DATA were released in the 16.0.0 update and are a part of the Digital/Code/Cubic set.
  • This weapon despite shooting Green Rounds dissolves the killed in blue.
  • It is used by Rifle Admins in the Citadel level.
  • The weapon, as well as the Flash Drive and the 0xbadc0de are the starting weapons for Virtual Worlds.
  • System Admin is surprisingly valid as an available weapon for the realistic brawl.
  • Somewhat based on the energy assault rifle, however, its appearance looks more like Cooler.
  • It looks like the Virtualized version of the Hellraiser Up1 (PG3D) or the Energy Assault Rifle, considering the design and reload animation.
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